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29 lines
788 B
C++
29 lines
788 B
C++
#pragma once
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#include "UIControl_Base.h"
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class UIControl_TexturePackList : public UIControl_Base {
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private:
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IggyName m_addPackFunc, m_funcSelectSlot, m_funcSetTouchFocus,
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m_funcCanTouchTrigger, m_funcGetRealHeight, m_clearSlotsFunc;
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IggyName m_funcEnableSelector;
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public:
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UIControl_TexturePackList();
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virtual bool setupControl(UIScene* scene, IggyValuePath* parent,
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const std::string& controlName);
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void init(const std::wstring& label, int id);
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void addPack(int id, const std::wstring& textureName);
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void selectSlot(int id);
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void clearSlots();
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virtual void setEnabled(bool enable);
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void SetTouchFocus(S32 iX, S32 iY, bool bRepeat);
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bool CanTouchTrigger(S32 iX, S32 iY);
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S32 GetRealHeight();
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};
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