4jcraft/Minecraft.Client/Platform/Common/UI/UIControl_SlotList.h

32 lines
752 B
C++

#pragma once
#include "UIControl_Base.h"
class UIControl_SlotList : public UIControl_Base {
private:
// IggyName m_addSlotFunc, m_getSlotFunc, m_setRedBoxFunc,
// m_setHighlightFunc;
IggyName m_addSlotFunc, m_setRedBoxFunc, m_setHighlightFunc;
int m_lastHighlighted;
public:
UIControl_SlotList();
virtual bool setupControl(UIScene* scene, IggyValuePath* parent,
const std::string& controlName);
virtual void ReInit();
void addSlot(int id);
void addSlots(int iStartValue, int iCount);
void setHighlightSlot(int index);
void showSlotRedBox(int index, bool show);
virtual void setFocus(bool focus);
private:
void setSlotHighlighted(int index, bool highlight);
};