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90 lines
3 KiB
C++
90 lines
3 KiB
C++
#include "../../Minecraft.World/Platform/stdafx.h"
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#include "UI.h"
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#include "UIControl_HTMLLabel.h"
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UIControl_HTMLLabel::UIControl_HTMLLabel() {}
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bool UIControl_HTMLLabel::setupControl(UIScene* scene, IggyValuePath* parent,
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const std::string& controlName) {
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UIControl::setControlType(UIControl::eHTMLLabel);
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bool success = UIControl_Base::setupControl(scene, parent, controlName);
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// Label specific initialisers
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m_funcStartAutoScroll = registerFastName(L"StartAutoScroll");
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m_funcTouchScroll = registerFastName(L"TouchScroll");
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m_funcGetRealWidth = registerFastName(L"GetRealWidth");
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m_funcGetRealHeight = registerFastName(L"GetRealHeight");
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return success;
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}
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void UIControl_HTMLLabel::startAutoScroll() {
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IggyDataValue result;
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IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(),
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m_funcStartAutoScroll, 0, nullptr);
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}
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void UIControl_HTMLLabel::ReInit() {
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UIControl_Base::ReInit();
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// Don't set the label, HTML sizes will have changed. Let the scene update
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// us.
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init(L"");
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}
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void UIControl_HTMLLabel::setLabel(const std::string& label) {
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_string_UTF8;
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IggyStringUTF8 stringVal;
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stringVal.string = (char*)label.c_str();
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stringVal.length = label.length();
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value[0].string8 = stringVal;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(), m_setLabelFunc, 1, value);
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}
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void UIControl_HTMLLabel::SetupTouch() {}
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void UIControl_HTMLLabel::TouchScroll(S32 iY, bool bActive) {
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IggyDataValue result;
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IggyDataValue value[2];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = iY;
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value[1].type = IGGY_DATATYPE_boolean;
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value[1].boolval = bActive;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(), m_funcTouchScroll, 2, value);
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}
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S32 UIControl_HTMLLabel::GetRealWidth() {
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IggyDataValue result;
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IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(),
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m_funcGetRealWidth, 0, nullptr);
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S32 iRealWidth = m_width;
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if (result.type == IGGY_DATATYPE_number) {
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iRealWidth = (S32)result.number;
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}
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return iRealWidth;
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}
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S32 UIControl_HTMLLabel::GetRealHeight() {
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IggyDataValue result;
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IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(),
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m_funcGetRealHeight, 0, nullptr);
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S32 iRealHeight = m_height;
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if (result.type == IGGY_DATATYPE_number) {
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iRealHeight = (S32)result.number;
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}
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return iRealHeight;
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} |