4jcraft/Minecraft.Client/Platform/Common/GameRules/NamedAreaRuleDefinition.h
2026-03-28 02:58:56 -05:00

27 lines
712 B
C++

#pragma once
#include "GameRuleDefinition.h"
#include "../../Minecraft.World/Util/AABB.h"
class NamedAreaRuleDefinition : public GameRuleDefinition {
private:
std::wstring m_name;
AABB m_area;
public:
NamedAreaRuleDefinition();
virtual void writeAttributes(DataOutputStream* dos,
unsigned int numAttributes);
virtual ConsoleGameRules::EGameRuleType getActionType() {
return ConsoleGameRules::eGameRuleType_NamedArea;
}
virtual void addAttribute(const std::wstring& attributeName,
const std::wstring& attributeValue);
AABB* getArea() { return &m_area; }
std::wstring getName() { return m_name; }
};