4jcraft/Minecraft.Client/Platform/Common/C4JMemoryPoolAllocator.h
2026-03-30 02:17:54 -05:00

88 lines
2.1 KiB
C++

#pragma once
#include "C4JMemoryPool.h"
// Custom allocator, takes a C4JMemoryPool class, which can be one of a number
// of pool implementations.
template <class T>
class C4JPoolAllocator {
public:
typedef T value_type;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
//! A struct to construct an allocator for a different type.
template <typename U>
struct rebind {
typedef C4JPoolAllocator<U> other;
};
C4JMemoryPool* m_pPool;
bool m_selfAllocated;
C4JPoolAllocator(C4JMemoryPool* pool = new C4JMemoryPoolFixed(32, 4096))
: m_pPool(pool), m_selfAllocated(true) {
printf("allocated mempool\n");
}
template <typename U>
C4JPoolAllocator(C4JPoolAllocator<U> const& obj)
: m_pPool(obj.m_pPool),
m_selfAllocated(false) // copy constructor
{
printf("C4JPoolAllocator constructed from 0x%08x\n", &obj);
assert(obj.m_pPool);
}
private:
public:
~C4JPoolAllocator() {
if (m_selfAllocated) delete m_pPool;
}
pointer address(reference r) const { return &r; }
const_pointer address(const_reference r) const { return &r; }
pointer allocate(size_type n, const void* /*hint*/ = 0) {
assert(m_pPool);
return (pointer)m_pPool->Alloc(n * sizeof(T));
}
void deallocate(pointer p, size_type /*n*/) {
assert(m_pPool);
m_pPool->Free(p);
}
void construct(pointer p, const T& val) { new (p) T(val); }
void destroy(pointer p) { p->~T(); }
size_type max_size() const { return ULONG_MAX / sizeof(T); }
};
template <class T>
bool operator==(const C4JPoolAllocator<T>& left,
const C4JPoolAllocator<T>& right) {
if (left.m_pPool == right.m_pPool) {
return true;
}
return false;
}
template <class T>
bool operator!=(const C4JPoolAllocator<T>& left,
const C4JPoolAllocator<T>& right) {
if (left.m_pPool != right.m_pPool) {
return true;
}
return false;
}