4jcraft/targets/minecraft/world/level/tile/WoodTile.h
2026-04-01 13:27:58 -05:00

25 lines
561 B
C++

#pragma once
#include "Tile.h"
class ChunkRebuildData;
class WoodTile : public Tile {
friend class ChunkRebuildData;
public:
static const int WOOD_NAMES_LENGTH = 4;
static const unsigned int WOOD_NAMES[WOOD_NAMES_LENGTH];
static const std::wstring TEXTURE_NAMES[];
private:
Icon** icons;
public:
WoodTile(int id);
virtual unsigned int getDescriptionId(int iData = -1);
virtual Icon* getTexture(int face, int data);
virtual int getSpawnResourcesAuxValue(int data);
void registerIcons(IconRegister* iconRegister);
};