4jcraft/Minecraft.Client/Platform/Common/UI/UIScene_InGameInfoMenu.cpp
2026-03-22 15:10:27 -05:00

561 lines
20 KiB
C++

#include "../../Minecraft.World/Platform/stdafx.h"
#include "UI.h"
#include "UIScene_InGameInfoMenu.h"
#include "../../Minecraft.Client/Player/MultiPlayerLocalPlayer.h"
#include "../../Minecraft.World/Headers/net.minecraft.network.packet.h"
#include "../../Minecraft.Client/Player/MultiPlayerLocalPlayer.h"
#include "../../Minecraft.Client/Network/ClientConnection.h"
UIScene_InGameInfoMenu::UIScene_InGameInfoMenu(int iPad, void* initData,
UILayer* parentLayer)
: UIScene(iPad, parentLayer) {
// Setup all the Iggy references we need for this scene
initialiseMovie();
m_buttonGameOptions.init(app.GetString(IDS_HOST_OPTIONS),
eControl_GameOptions);
m_labelTitle.init(app.GetString(IDS_PLAYERS_INVITE));
m_playerList.init(eControl_GamePlayers);
m_players = std::vector<PlayerInfo*>();
int playerCount = g_NetworkManager.GetPlayerCount();
for (int i = 0; i < playerCount; ++i) {
INetworkPlayer* player = g_NetworkManager.GetPlayerByIndex(i);
if (player != NULL) {
PlayerInfo* info = BuildPlayerInfo(player);
m_players.push_back(info);
m_playerList.addItem(info->m_name, info->m_colorState,
info->m_voiceStatus);
}
}
g_NetworkManager.RegisterPlayerChangedCallback(
m_iPad, &UIScene_InGameInfoMenu::OnPlayerChanged, this);
INetworkPlayer* thisPlayer =
g_NetworkManager.GetLocalPlayerByUserIndex(m_iPad);
m_isHostPlayer = false;
if (thisPlayer != NULL) m_isHostPlayer = thisPlayer->IsHost() == TRUE;
Minecraft* pMinecraft = Minecraft::GetInstance();
std::shared_ptr<MultiplayerLocalPlayer> localPlayer =
pMinecraft->localplayers[m_iPad];
if (!m_isHostPlayer && !localPlayer->isModerator()) {
removeControl(&m_buttonGameOptions, false);
}
updateTooltips();
#if TO_BE_IMPLEMENTED
SetTimer(TOOLTIP_TIMERID, INGAME_INFO_TOOLTIP_TIMER);
#endif
// get rid of the quadrant display if it's on
ui.HidePressStart();
#if TO_BE_IMPLEMENTED
SetTimer(IGNORE_KEYPRESS_TIMERID, IGNORE_KEYPRESS_TIME);
#endif
}
UIScene_InGameInfoMenu::~UIScene_InGameInfoMenu() {
// Delete player infos
for (int i = 0; i < m_players.size(); i++) {
delete m_players[i];
}
}
std::wstring UIScene_InGameInfoMenu::getMoviePath() {
if (app.GetLocalPlayerCount() > 1) {
return L"InGameInfoMenuSplit";
} else {
return L"InGameInfoMenu";
}
}
void UIScene_InGameInfoMenu::updateTooltips() {
int keyX = IDS_TOOLTIPS_INVITE_FRIENDS;
int ikeyY = -1;
XPARTY_USER_LIST partyList;
if ((XPartyGetUserList(&partyList) != XPARTY_E_NOT_IN_PARTY) &&
(partyList.dwUserCount > 1)) {
keyX = IDS_TOOLTIPS_INVITE_PARTY;
}
if (g_NetworkManager.IsLocalGame()) keyX = -1;
#ifdef __PSVITA__
if (CGameNetworkManager::usingAdhocMode()) keyX = -1;
#endif
INetworkPlayer* selectedPlayer = g_NetworkManager.GetPlayerBySmallId(
m_players[m_playerList.getCurrentSelection()]->m_smallId);
int keyA = -1;
Minecraft* pMinecraft = Minecraft::GetInstance();
std::shared_ptr<MultiplayerLocalPlayer> localPlayer =
pMinecraft->localplayers[m_iPad];
bool isOp = m_isHostPlayer || localPlayer->isModerator();
bool cheats = app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0;
bool trust = app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0;
if (isOp) {
if (m_buttonGameOptions.hasFocus()) {
keyA = IDS_TOOLTIPS_SELECT;
} else if (selectedPlayer != NULL) {
bool editingHost = selectedPlayer->IsHost();
if ((cheats && (m_isHostPlayer || !editingHost)) ||
(!trust && (m_isHostPlayer || !editingHost))
#if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && \
defined(_DEBUG_MENUS_ENABLED))
|| (m_isHostPlayer && editingHost)
#endif
) {
keyA = IDS_TOOLTIPS_PRIVILEGES;
} else if (selectedPlayer->IsLocal() != TRUE &&
selectedPlayer->IsSameSystem(
g_NetworkManager.GetHostPlayer()) != TRUE) {
// Only ops will hit this, can kick anyone not local and not
// local to the host
keyA = IDS_TOOLTIPS_KICK;
}
}
}
#if defined(__PS3__) || defined(__ORBIS__)
if (m_iPad == ProfileManager.GetPrimaryPad())
ikeyY = IDS_TOOLTIPS_GAME_INVITES;
#else
if (!m_buttonGameOptions.hasFocus()) {
// if the player is me, then view gamer profile
if (selectedPlayer != NULL && selectedPlayer->IsLocal() &&
selectedPlayer->GetUserIndex() == m_iPad) {
ikeyY = IDS_TOOLTIPS_VIEW_GAMERPROFILE;
} else {
ikeyY = IDS_TOOLTIPS_VIEW_GAMERCARD;
}
}
#endif
ui.SetTooltips(m_iPad, keyA, IDS_TOOLTIPS_BACK, keyX, ikeyY);
}
void UIScene_InGameInfoMenu::handleDestroy() {
g_NetworkManager.UnRegisterPlayerChangedCallback(
m_iPad, &UIScene_InGameInfoMenu::OnPlayerChanged, this);
m_parentLayer->removeComponent(eUIComponent_MenuBackground);
}
void UIScene_InGameInfoMenu::handleGainFocus(bool navBack) {
UIScene::handleGainFocus(navBack);
if (navBack)
g_NetworkManager.RegisterPlayerChangedCallback(
m_iPad, &UIScene_InGameInfoMenu::OnPlayerChanged, this);
}
void UIScene_InGameInfoMenu::handleReload() {
int playerCount = g_NetworkManager.GetPlayerCount();
// Remove all player info
for (int i = 0; i < m_players.size(); i++) {
delete m_players[i];
}
m_players.clear();
for (DWORD i = 0; i < playerCount; ++i) {
INetworkPlayer* player = g_NetworkManager.GetPlayerByIndex(i);
if (player != NULL) {
PlayerInfo* info = BuildPlayerInfo(player);
m_players.push_back(info);
m_playerList.addItem(info->m_name, info->m_colorState,
info->m_voiceStatus);
}
}
INetworkPlayer* thisPlayer =
g_NetworkManager.GetLocalPlayerByUserIndex(m_iPad);
m_isHostPlayer = false;
if (thisPlayer != NULL) m_isHostPlayer = thisPlayer->IsHost() == TRUE;
Minecraft* pMinecraft = Minecraft::GetInstance();
std::shared_ptr<MultiplayerLocalPlayer> localPlayer =
pMinecraft->localplayers[m_iPad];
if (!m_isHostPlayer && !localPlayer->isModerator()) {
removeControl(&m_buttonGameOptions, false);
}
updateTooltips();
if (controlHasFocus(eControl_GamePlayers)) {
m_playerList.setCurrentSelection(getControlChildFocus());
}
}
void UIScene_InGameInfoMenu::tick() {
UIScene::tick();
// Update players by index
for (DWORD i = 0; i < m_players.size(); ++i) {
INetworkPlayer* player = g_NetworkManager.GetPlayerByIndex(i);
if (player != NULL) {
PlayerInfo* info = BuildPlayerInfo(player);
m_players[i]->m_smallId = info->m_smallId;
if (info->m_voiceStatus != m_players[i]->m_voiceStatus) {
m_players[i]->m_voiceStatus = info->m_voiceStatus;
m_playerList.setVOIPIcon(i, info->m_voiceStatus);
}
if (info->m_colorState != m_players[i]->m_colorState) {
m_players[i]->m_colorState = info->m_colorState;
m_playerList.setPlayerIcon(i, info->m_colorState);
}
if (info->m_name.compare(m_players[i]->m_name) != 0) {
m_playerList.setButtonLabel(i, info->m_name);
m_players[i]->m_name = info->m_name;
}
delete info;
}
}
}
void UIScene_InGameInfoMenu::handleInput(int iPad, int key, bool repeat,
bool pressed, bool released,
bool& handled) {
// app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d,
// down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE",
// pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
switch (key) {
case ACTION_MENU_CANCEL:
if (pressed && !repeat) {
ui.PlayUISFX(eSFX_Back);
navigateBack();
}
break;
case ACTION_MENU_Y:
#if defined(__PS3__) || defined(__ORBIS__)
if (pressed && iPad == ProfileManager.GetPrimaryPad()) {
#ifdef __PS3__
// are we offline?
if (!ProfileManager.IsSignedInLive(iPad)) {
// get them to sign in to online
unsigned int uiIDA[2];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1] = IDS_PRO_NOTONLINE_DECLINE;
ui.RequestErrorMessage(
IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,
2, ProfileManager.GetPrimaryPad(),
&UIScene_InGameInfoMenu::MustSignInReturnedPSN, this);
} else
#endif
{
#ifdef __ORBIS__
SQRNetworkManager_Orbis::RecvInviteGUI();
#else // __PS3__
int ret = sceNpBasicRecvMessageCustom(
SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE,
SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE,
SYS_MEMORY_CONTAINER_ID_INVALID);
app.DebugPrintf(
"sceNpBasicRecvMessageCustom return %d ( %08x )\n", ret,
ret);
#endif
}
}
#else
if (pressed && m_playerList.hasFocus() &&
(m_playerList.getItemCount() > 0) &&
(m_playerList.getCurrentSelection() < m_players.size())) {
INetworkPlayer* player = g_NetworkManager.GetPlayerBySmallId(
m_players[m_playerList.getCurrentSelection()]->m_smallId);
if (player != NULL) {
PlayerUID uid = player->GetUID();
if (uid != INVALID_XUID) {
#ifdef __PSVITA__
PSVITA_STUBBED;
#else
ProfileManager.ShowProfileCard(iPad, uid);
#endif
}
}
}
#endif
break;
case ACTION_MENU_X:
if (pressed && !repeat && !g_NetworkManager.IsLocalGame()) {
#ifdef __PSVITA__
if (CGameNetworkManager::usingAdhocMode() == false)
g_NetworkManager.SendInviteGUI(iPad);
#else
g_NetworkManager.SendInviteGUI(iPad);
#endif
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
case ACTION_MENU_PAGEUP:
case ACTION_MENU_PAGEDOWN:
sendInputToMovie(key, repeat, pressed, released);
break;
}
}
void UIScene_InGameInfoMenu::handlePress(F64 controlId, F64 childId) {
app.DebugPrintf("Pressed = %d, %d\n", (int)controlId, (int)childId);
switch ((int)controlId) {
case eControl_GameOptions:
ui.NavigateToScene(m_iPad, eUIScene_InGameHostOptionsMenu);
break;
case eControl_GamePlayers:
int currentSelection = (int)childId;
INetworkPlayer* selectedPlayer =
g_NetworkManager.GetPlayerBySmallId(
m_players[currentSelection]->m_smallId);
Minecraft* pMinecraft = Minecraft::GetInstance();
std::shared_ptr<MultiplayerLocalPlayer> localPlayer =
pMinecraft->localplayers[m_iPad];
bool isOp = m_isHostPlayer || localPlayer->isModerator();
bool cheats =
app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0;
bool trust =
app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0;
if (isOp && selectedPlayer != NULL) {
bool editingHost = selectedPlayer->IsHost();
if ((cheats && (m_isHostPlayer || !editingHost)) ||
(!trust && (m_isHostPlayer || !editingHost))
#if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && \
defined(_DEBUG_MENUS_ENABLED))
|| (m_isHostPlayer && editingHost)
#endif
) {
InGamePlayerOptionsInitData* pInitData =
new InGamePlayerOptionsInitData();
pInitData->iPad = m_iPad;
pInitData->networkSmallId = m_players[currentSelection]->m_smallId;
pInitData->playerPrivileges =
app.GetPlayerPrivileges(m_players[currentSelection]->m_smallId);
pInitData->playerPrivileges = app.GetPlayerPrivileges(
m_players[currentSelection]->m_smallId);
ui.NavigateToScene(m_iPad, eUIScene_InGamePlayerOptionsMenu,
pInitData);
} else if (selectedPlayer->IsLocal() != TRUE &&
selectedPlayer->IsSameSystem(
g_NetworkManager.GetHostPlayer()) != TRUE) {
// Only ops will hit this, can kick anyone not local and not
// local to the host
std::uint8_t* smallId = new std::uint8_t();
*smallId = m_players[currentSelection]->m_smallId;
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_OK;
uiIDA[1] = IDS_CONFIRM_CANCEL;
ui.RequestAlertMessage(
IDS_UNLOCK_KICK_PLAYER_TITLE, IDS_UNLOCK_KICK_PLAYER,
uiIDA, 2, m_iPad,
&UIScene_InGameInfoMenu::KickPlayerReturned, smallId);
}
}
break;
}
}
void UIScene_InGameInfoMenu::handleFocusChange(F64 controlId, F64 childId) {
switch ((int)controlId) {
case eControl_GamePlayers:
m_playerList.updateChildFocus((int)childId);
};
updateTooltips();
}
void UIScene_InGameInfoMenu::OnPlayerChanged(void* callbackParam,
INetworkPlayer* pPlayer,
bool leaving) {
app.DebugPrintf(
"<UIScene_InGameInfoMenu::OnPlayerChanged> Player \"%ls\" %s (smallId: "
"%d)\n",
pPlayer->GetOnlineName(), leaving ? "leaving" : "joining",
pPlayer->GetSmallId());
UIScene_InGameInfoMenu* scene = (UIScene_InGameInfoMenu*)callbackParam;
bool playerFound = false;
int foundIndex = 0;
for (int i = 0; i < scene->m_players.size(); ++i) {
if (!playerFound &&
scene->m_players[i]->m_smallId == pPlayer->GetSmallId()) {
if (scene->m_playerList.getCurrentSelection() ==
scene->m_playerList.getItemCount() - 1) {
scene->m_playerList.setCurrentSelection(
scene->m_playerList.getItemCount() - 2);
}
// Player found
playerFound = true;
foundIndex = i;
}
}
if (leaving && !playerFound)
app.DebugPrintf(
"<UIScene_InGameInfoMenu::OnPlayerChanged> Error: Player \"%ls\" "
"leaving but not found in list\n",
pPlayer->GetOnlineName());
if (!leaving && playerFound)
app.DebugPrintf(
"<UIScene_InGameInfoMenu::OnPlayerChanged> Error: Player \"%ls\" "
"joining but already in list\n",
pPlayer->GetOnlineName());
// If the player was found remove them (even if they're joining, they'll be
// added again later)
if (playerFound) {
app.DebugPrintf(
"<UIScene_InGameInfoMenu::OnPlayerChanged> Player \"%ls\" found, "
"removing\n",
pPlayer->GetOnlineName());
// Remove player info
delete scene->m_players[foundIndex];
scene->m_players.erase(scene->m_players.begin() + foundIndex);
// Remove player from list
scene->m_playerList.removeItem(foundIndex);
}
// If the player is joining
if (!leaving) {
app.DebugPrintf(
"<UIScene_InGameInfoMenu::OnPlayerChanged> Player \"%ls\" not "
"found, adding\n",
pPlayer->GetOnlineName());
PlayerInfo* info = scene->BuildPlayerInfo(pPlayer);
scene->m_players.push_back(info);
// Note that the tick updates buttons every tick so it's only really
// important that we add the button (not the order or content)
scene->m_playerList.addItem(info->m_name, info->m_colorState,
info->m_voiceStatus);
}
}
int UIScene_InGameInfoMenu::KickPlayerReturned(
void* pParam, int iPad, C4JStorage::EMessageResult result) {
std::uint8_t smallId = *(std::uint8_t*)pParam;
delete (std::uint8_t*)pParam;
if (result == C4JStorage::EMessage_ResultAccept) {
Minecraft* pMinecraft = Minecraft::GetInstance();
std::shared_ptr<MultiplayerLocalPlayer> localPlayer =
pMinecraft->localplayers[iPad];
if (localPlayer->connection) {
localPlayer->connection->send(std::shared_ptr<KickPlayerPacket>(
new KickPlayerPacket(smallId)));
}
}
return 0;
}
UIScene_InGameInfoMenu::PlayerInfo* UIScene_InGameInfoMenu::BuildPlayerInfo(
INetworkPlayer* player) {
PlayerInfo* info = new PlayerInfo();
info->m_smallId = player->GetSmallId();
std::wstring playerName = L"";
#ifndef _CONTENT_PACKAGE
if (app.DebugSettingsOn() && (app.GetGameSettingsDebugMask() &
(1L << eDebugSetting_DebugLeaderboards))) {
playerName = L"WWWWWWWWWWWWWWWW";
} else
#endif
{
playerName = player->GetDisplayName();
}
int voiceStatus = 0;
if (player != NULL && player->HasVoice()) {
if (player->IsMutedByLocalUser(m_iPad)) {
// Muted image
voiceStatus = 3;
} else if (player->IsTalking()) {
// Talking image
voiceStatus = 2;
} else {
// Not talking image
voiceStatus = 1;
}
}
info->m_voiceStatus = voiceStatus;
info->m_colorState = app.GetPlayerColour(info->m_smallId);
info->m_name = playerName;
return info;
}
#if defined __PS3__ || defined __PSVITA__
int UIScene_InGameInfoMenu::MustSignInReturnedPSN(
void* pParam, int iPad, C4JStorage::EMessageResult result) {
UIScene_InGameInfoMenu* pClass = (UIScene_InGameInfoMenu*)pParam;
if (result == C4JStorage::EMessage_ResultAccept) {
#ifdef __PS3__
SQRNetworkManager_PS3::AttemptPSNSignIn(
&UIScene_InGameInfoMenu::ViewInvites_SignInReturned, pClass);
#else // __PSVITA__
SQRNetworkManager_Vita::AttemptPSNSignIn(
&UIScene_InGameInfoMenu::ViewInvites_SignInReturned, pClass);
#endif
}
return 0;
}
int UIScene_InGameInfoMenu::ViewInvites_SignInReturned(void* pParam,
bool bContinue,
int iPad) {
if (bContinue == true) {
// Check if we're signed in to LIVE
if (ProfileManager.IsSignedInLive(iPad)) {
#ifdef __ORBIS__
SQRNetworkManager_Orbis::RecvInviteGUI();
#elif defined(__PS3__)
int ret = sceNpBasicRecvMessageCustom(
SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE,
SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE,
SYS_MEMORY_CONTAINER_ID_INVALID);
app.DebugPrintf("sceNpBasicRecvMessageCustom return %d ( %08x )\n",
ret, ret);
#else // __PSVITA__
SQRNetworkManager_Vita::RecvInviteGUI();
#endif
}
}
return 0;
}
#endif