4jcraft/Minecraft.Client/net/minecraft/client/renderer/entity/CowRenderer.cpp

16 lines
550 B
C++

#include "../../../../../../Minecraft.World/Header Files/stdafx.h"
#include "CowRenderer.h"
ResourceLocation CowRenderer::COW_LOCATION = ResourceLocation(TN_MOB_COW);
CowRenderer::CowRenderer(Model* model, float shadow)
: MobRenderer(model, shadow) {}
void CowRenderer::render(std::shared_ptr<Entity> _mob, double x, double y,
double z, float rot, float a) {
MobRenderer::render(_mob, x, y, z, rot, a);
}
ResourceLocation* CowRenderer::getTextureLocation(std::shared_ptr<Entity> mob) {
return &COW_LOCATION;
}