4jcraft/Minecraft.Client/net/minecraft/client/model/SkiModel.h

22 lines
646 B
C++

#pragma once
#include "geom/Model.h"
#include "geom/ModelPart.h"
class SkiModel : public Model {
public:
ModelPartArray cubes;
private:
bool leftSki;
public:
SkiModel(); // 4J added
SkiModel(bool leftSki);
void _init(bool leftSki); // 4J added
virtual void render(std::shared_ptr<Entity> entity, float time, float r,
float bob, float yRot, float xRot, float scale,
bool usecompiled);
virtual void setupAnim(float time, float r, float bob, float yRot,
float xRot, float scale,
std::shared_ptr<Entity> entity);
};