4jcraft/Minecraft.Client/Common/Source Files/UI/Controls/UIControl_Label.cpp

44 lines
1.3 KiB
C++

#include "../../../../../Minecraft.World/Header Files/stdafx.h"
#include "../UI.h"
#include "UIControl_Label.h"
#include "../../../../../Minecraft.World/ConsoleHelpers/StringHelpers.h"
UIControl_Label::UIControl_Label() {}
bool UIControl_Label::setupControl(UIScene* scene, IggyValuePath* parent,
const std::string& controlName) {
UIControl::setControlType(UIControl::eLabel);
bool success = UIControl_Base::setupControl(scene, parent, controlName);
// Label specific initialisers
return success;
}
void UIControl_Label::init(UIString label) {
m_label = label;
const std::u16string convLabel = wstring_to_u16string(label.getString());
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_string_UTF16;
IggyStringUTF16 stringVal;
stringVal.string = convLabel.c_str();
stringVal.length = convLabel.length();
value[0].string16 = stringVal;
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_initFunc, 1, value);
}
void UIControl_Label::ReInit() {
UIControl_Base::ReInit();
// 4J-JEV: This can't be reinitialised.
if (m_reinitEnabled) {
init(m_label);
}
}