4jcraft/Minecraft.Client/UI/SimpleIcon.h
2026-03-08 22:43:43 +01:00

11 lines
315 B
C++

#pragma once
using namespace std;
#include "../Textures/Stitching/StitchedTexture.h"
// 4J Added this class to store the uv data that we have pre-calculated and loaded from a file
class SimpleIcon : public StitchedTexture
{
public:
SimpleIcon(const std::wstring &name, float u0, float v0, float u1, float v1);
};