4jcraft/Minecraft.Client/Rendering/EntityRenderers/TileEntityRenderer.cpp
2026-03-06 11:50:22 -06:00

30 lines
828 B
C++

#include "../../Build/stdafx.h"
#include "TileEntityRenderer.h"
#include "TileEntityRenderDispatcher.h"
void TileEntityRenderer::bindTexture(int resourceName)
{
Textures *t = tileEntityRenderDispatcher->textures;
if(t != NULL) t->bind(t->loadTexture(resourceName));
}
void TileEntityRenderer::bindTexture(const std::wstring& urlTexture, int backupTexture)
{
Textures *t = tileEntityRenderDispatcher->textures;
if(t != NULL) t->bind(t->loadHttpTexture(urlTexture, backupTexture));
}
Level *TileEntityRenderer::getLevel()
{
return tileEntityRenderDispatcher->level;
}
void TileEntityRenderer::init(TileEntityRenderDispatcher *tileEntityRenderDispatcher)
{
this->tileEntityRenderDispatcher = tileEntityRenderDispatcher;
}
Font *TileEntityRenderer::getFont()
{
return tileEntityRenderDispatcher->getFont();
}