mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-25 16:54:00 +00:00
162 lines
5.7 KiB
C++
162 lines
5.7 KiB
C++
#include "../../Minecraft.World/Platform/stdafx.h"
|
|
#include "../../Minecraft.World/Headers/net.minecraft.world.inventory.h"
|
|
#include "../../Minecraft.Client/Minecraft.h"
|
|
#include "../../Minecraft.Client/Player/MultiPlayerLocalPlayer.h"
|
|
#include "IUIScene_EnchantingMenu.h"
|
|
|
|
IUIScene_AbstractContainerMenu::ESceneSection
|
|
IUIScene_EnchantingMenu::GetSectionAndSlotInDirection(
|
|
IUIScene_AbstractContainerMenu::ESceneSection eSection,
|
|
ETapState eTapDirection, int* piTargetX, int* piTargetY) {
|
|
IUIScene_AbstractContainerMenu::ESceneSection newSection = eSection;
|
|
int xOffset = 0;
|
|
|
|
// Find the new section if there is one
|
|
switch (eSection) {
|
|
case eSectionEnchantInventory:
|
|
if (eTapDirection == eTapStateDown) {
|
|
newSection = eSectionEnchantUsing;
|
|
} else if (eTapDirection == eTapStateUp) {
|
|
if (*piTargetX >= ENCHANT_SCENE_ENCHANT_BUTTONS_UP_OFFSET) {
|
|
newSection = eSectionEnchantButton3;
|
|
} else {
|
|
newSection = eSectionEnchantSlot;
|
|
}
|
|
}
|
|
break;
|
|
case eSectionEnchantUsing:
|
|
if (eTapDirection == eTapStateDown) {
|
|
if (*piTargetX >= ENCHANT_SCENE_ENCHANT_BUTTONS_UP_OFFSET) {
|
|
newSection = eSectionEnchantButton1;
|
|
} else {
|
|
newSection = eSectionEnchantSlot;
|
|
}
|
|
} else if (eTapDirection == eTapStateUp) {
|
|
newSection = eSectionEnchantInventory;
|
|
}
|
|
break;
|
|
case eSectionEnchantSlot:
|
|
if (eTapDirection == eTapStateDown) {
|
|
newSection = eSectionEnchantInventory;
|
|
xOffset = ENCHANT_SCENE_INGREDIENT_SLOT_DOWN_OFFSET;
|
|
} else if (eTapDirection == eTapStateUp) {
|
|
newSection = eSectionEnchantUsing;
|
|
xOffset = ENCHANT_SCENE_INGREDIENT_SLOT_DOWN_OFFSET;
|
|
} else if (eTapDirection == eTapStateLeft ||
|
|
eTapDirection == eTapStateRight) {
|
|
newSection = eSectionEnchantButton1;
|
|
}
|
|
break;
|
|
case eSectionEnchantButton1:
|
|
if (eTapDirection == eTapStateDown) {
|
|
newSection = eSectionEnchantButton2;
|
|
} else if (eTapDirection == eTapStateUp) {
|
|
newSection = eSectionEnchantUsing;
|
|
xOffset = ENCHANT_SCENE_ENCHANT_BUTTONS_DOWN_OFFSET;
|
|
} else if (eTapDirection == eTapStateLeft ||
|
|
eTapDirection == eTapStateRight) {
|
|
newSection = eSectionEnchantSlot;
|
|
}
|
|
break;
|
|
case eSectionEnchantButton2:
|
|
if (eTapDirection == eTapStateDown) {
|
|
newSection = eSectionEnchantButton3;
|
|
} else if (eTapDirection == eTapStateUp) {
|
|
newSection = eSectionEnchantButton1;
|
|
} else if (eTapDirection == eTapStateLeft ||
|
|
eTapDirection == eTapStateRight) {
|
|
newSection = eSectionEnchantSlot;
|
|
}
|
|
break;
|
|
case eSectionEnchantButton3:
|
|
if (eTapDirection == eTapStateDown) {
|
|
newSection = eSectionEnchantInventory;
|
|
xOffset = ENCHANT_SCENE_ENCHANT_BUTTONS_DOWN_OFFSET;
|
|
} else if (eTapDirection == eTapStateUp) {
|
|
newSection = eSectionEnchantButton2;
|
|
} else if (eTapDirection == eTapStateLeft ||
|
|
eTapDirection == eTapStateRight) {
|
|
newSection = eSectionEnchantSlot;
|
|
}
|
|
break;
|
|
default:
|
|
assert(false);
|
|
break;
|
|
}
|
|
|
|
updateSlotPosition(eSection, newSection, eTapDirection, piTargetX,
|
|
piTargetY, xOffset);
|
|
|
|
return newSection;
|
|
}
|
|
|
|
void IUIScene_EnchantingMenu::handleOtherClicked(int iPad,
|
|
ESceneSection eSection,
|
|
int buttonNum, bool quickKey) {
|
|
int index = -1;
|
|
// Old xui code
|
|
#if 0
|
|
HXUIOBJ hFocusObject = GetFocus(iPad);
|
|
if(hFocusObject == m_enchant1->m_hObj) index = 0;
|
|
else if(hFocusObject == m_enchant2->m_hObj) index = 1;
|
|
else if(hFocusObject == m_enchant3->m_hObj) index = 2;
|
|
#endif
|
|
|
|
switch (eSection) {
|
|
case eSectionEnchantButton1:
|
|
index = 0;
|
|
break;
|
|
case eSectionEnchantButton2:
|
|
index = 1;
|
|
break;
|
|
case eSectionEnchantButton3:
|
|
index = 2;
|
|
break;
|
|
default:
|
|
break;
|
|
};
|
|
Minecraft* pMinecraft = Minecraft::GetInstance();
|
|
if (index >= 0 &&
|
|
m_menu->clickMenuButton(
|
|
std::dynamic_pointer_cast<Player>(pMinecraft->localplayers[iPad]),
|
|
index)) {
|
|
pMinecraft->localgameModes[iPad]->handleInventoryButtonClick(
|
|
m_menu->containerId, index);
|
|
}
|
|
}
|
|
|
|
int IUIScene_EnchantingMenu::getSectionStartOffset(ESceneSection eSection) {
|
|
int offset = 0;
|
|
switch (eSection) {
|
|
case eSectionEnchantSlot:
|
|
offset = 0;
|
|
break;
|
|
case eSectionEnchantInventory:
|
|
offset = 1;
|
|
break;
|
|
case eSectionEnchantUsing:
|
|
offset = 1 + 27;
|
|
break;
|
|
default:
|
|
assert(false);
|
|
break;
|
|
};
|
|
return offset;
|
|
}
|
|
|
|
bool IUIScene_EnchantingMenu::IsSectionSlotList(ESceneSection eSection) {
|
|
switch (eSection) {
|
|
case eSectionEnchantInventory:
|
|
case eSectionEnchantUsing:
|
|
case eSectionEnchantSlot:
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
EnchantmentMenu* IUIScene_EnchantingMenu::getMenu() {
|
|
return (EnchantmentMenu*)m_menu;
|
|
}
|