4jcraft/Minecraft.Client/Network/ServerScoreboard.h
2026-03-21 21:54:07 -05:00

45 lines
1.4 KiB
C++

#pragma once
#include "../../Minecraft.World/Scores/Scoreboard.h"
class MinecraftServer;
class ScoreboardSaveData;
class Score;
class Objective;
class PlayerTeam;
class ServerScoreboard : public Scoreboard {
private:
MinecraftServer* server;
std::unordered_set<Objective*> trackedObjectives;
ScoreboardSaveData* saveData;
public:
ServerScoreboard(MinecraftServer* server);
MinecraftServer* getServer();
void onScoreChanged(Score* score);
void onPlayerRemoved(const std::wstring& player);
void setDisplayObjective(int slot, Objective* objective);
void addPlayerToTeam(const std::wstring& player, PlayerTeam* team);
void removePlayerFromTeam(const std::wstring& player, PlayerTeam* team);
void onObjectiveAdded(Objective* objective);
void onObjectiveChanged(Objective* objective);
void onObjectiveRemoved(Objective* objective);
void onTeamAdded(PlayerTeam* team);
void onTeamChanged(PlayerTeam* team);
void onTeamRemoved(PlayerTeam* team);
void setSaveData(ScoreboardSaveData* data);
protected:
void setDirty();
public:
std::vector<std::shared_ptr<Packet> >* getStartTrackingPackets(
Objective* objective);
void startTrackingObjective(Objective* objective);
std::vector<std::shared_ptr<Packet> >* getStopTrackingPackets(
Objective* objective);
void stopTrackingObjective(Objective* objective);
int getObjectiveDisplaySlotCount(Objective* objective);
};