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41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
#include "../../Platform/stdafx.h"
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#include "../../Headers/net.minecraft.world.entity.player.h"
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#include "../../Headers/net.minecraft.world.level.h"
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#include "../../Headers/net.minecraft.world.level.chunk.storage.h"
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#include "../../Headers/net.minecraft.world.level.dimension.h"
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#include "../../Headers/com.mojang.nbt.h"
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#include "MemoryLevelStorage.h"
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#include "../../IO/Files/ConsoleSaveFileIO.h"
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MemoryLevelStorage::MemoryLevelStorage() {}
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LevelData* MemoryLevelStorage::prepareLevel() { return NULL; }
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void MemoryLevelStorage::checkSession() {}
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ChunkStorage* MemoryLevelStorage::createChunkStorage(Dimension* dimension) {
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return new MemoryChunkStorage();
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}
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void MemoryLevelStorage::saveLevelData(
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LevelData* levelData, std::vector<std::shared_ptr<Player> >* players) {}
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void MemoryLevelStorage::saveLevelData(LevelData* levelData) {}
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PlayerIO* MemoryLevelStorage::getPlayerIO() { return this; }
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void MemoryLevelStorage::closeAll() {}
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void MemoryLevelStorage::save(std::shared_ptr<Player> player) {}
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bool MemoryLevelStorage::load(std::shared_ptr<Player> player) { return false; }
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CompoundTag* MemoryLevelStorage::loadPlayerDataTag(
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const std::wstring& playerName) {
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return NULL;
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}
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ConsoleSavePath MemoryLevelStorage::getDataFile(const std::wstring& id) {
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return ConsoleSaveFile(std::wstring(L""));
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} |