4jcraft/Minecraft.World/Blocks/WoodSlabTile.cpp
2026-03-13 17:06:56 -05:00

54 lines
1.6 KiB
C++

#include "../Platform/stdafx.h"
#include "WoodSlabTile.h"
#include "WoodTile.h"
#include "TreeTile.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.level.biome.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.stats.h"
const unsigned int WoodSlabTile::SLAB_NAMES[SLAB_NAMES_LENGTH] = {
IDS_TILE_STONESLAB_OAK,
IDS_TILE_STONESLAB_SPRUCE,
IDS_TILE_STONESLAB_BIRCH,
IDS_TILE_STONESLAB_JUNGLE,
};
// public static final String[] WOOD_NAMES = {
// "oak", "spruce", "birch", "jungle"
// };
WoodSlabTile::WoodSlabTile(int id, bool fullSize)
: HalfSlabTile(id, fullSize, Material::wood) {}
Icon* WoodSlabTile::getTexture(int face, int data) {
return Tile::wood->getTexture(face, data & TYPE_MASK);
}
int WoodSlabTile::getResource(int data, Random* random, int playerBonusLevel) {
return Tile::woodSlabHalf_Id;
}
std::shared_ptr<ItemInstance> WoodSlabTile::getSilkTouchItemInstance(int data) {
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::woodSlabHalf, 2, data & TYPE_MASK));
}
int WoodSlabTile::getAuxName(int auxValue) {
if (auxValue < 0 || auxValue >= SLAB_NAMES_LENGTH) {
auxValue = 0;
}
return SLAB_NAMES[auxValue]; // super.getDescriptionId() + "." +
// SLAB_NAMES[auxValue];
}
void WoodSlabTile::registerIcons(IconRegister* iconRegister) {
// None
}
unsigned int WoodSlabTile::getDescriptionId(int iData) {
if (iData < 0 || iData >= SLAB_NAMES_LENGTH) {
iData = 0;
}
return SLAB_NAMES[iData];
}