mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 16:13:51 +00:00
92 lines
2.9 KiB
C++
92 lines
2.9 KiB
C++
#include "../Platform/stdafx.h"
|
|
#include "../Headers/net.minecraft.world.level.h"
|
|
#include "LadderTile.h"
|
|
#include "Util/AABB.h"
|
|
|
|
LadderTile::LadderTile(int id)
|
|
: Tile(id, Material::decoration, false) {}
|
|
|
|
std::optional<AABB> LadderTile::getAABB(Level* level, int x, int y, int z) {
|
|
updateShape(level, x, y, z);
|
|
return Tile::getAABB(level, x, y, z);
|
|
}
|
|
|
|
AABB LadderTile::getTileAABB(Level* level, int x, int y, int z) {
|
|
updateShape(level, x, y, z);
|
|
return Tile::getTileAABB(level, x, y, z);
|
|
}
|
|
|
|
void LadderTile::updateShape(
|
|
LevelSource* level, int x, int y, int z, int forceData,
|
|
std::shared_ptr<TileEntity>
|
|
forceEntity) // 4J added forceData, forceEntity param
|
|
{
|
|
setShape(level->getData(x, y, z));
|
|
}
|
|
|
|
void LadderTile::setShape(int data) {
|
|
int dir = data;
|
|
float r = 2 / 16.0f;
|
|
|
|
if (dir == 2) setShape(0, 0, 1 - r, 1, 1, 1);
|
|
if (dir == 3) setShape(0, 0, 0, 1, 1, r);
|
|
if (dir == 4) setShape(1 - r, 0, 0, 1, 1, 1);
|
|
if (dir == 5) setShape(0, 0, 0, r, 1, 1);
|
|
}
|
|
|
|
bool LadderTile::blocksLight() { return false; }
|
|
|
|
bool LadderTile::isSolidRender(bool isServerLevel) { return false; }
|
|
|
|
bool LadderTile::isCubeShaped() { return false; }
|
|
|
|
int LadderTile::getRenderShape() { return Tile::SHAPE_LADDER; }
|
|
|
|
bool LadderTile::mayPlace(Level* level, int x, int y, int z) {
|
|
if (level->isSolidBlockingTile(x - 1, y, z)) {
|
|
return true;
|
|
} else if (level->isSolidBlockingTile(x + 1, y, z)) {
|
|
return true;
|
|
} else if (level->isSolidBlockingTile(x, y, z - 1)) {
|
|
return true;
|
|
} else if (level->isSolidBlockingTile(x, y, z + 1)) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
int LadderTile::getPlacedOnFaceDataValue(Level* level, int x, int y, int z,
|
|
int face, float clickX, float clickY,
|
|
float clickZ, int itemValue) {
|
|
int dir = level->getData(x, y, z);
|
|
|
|
if ((dir == 0 || face == 2) && level->isSolidBlockingTile(x, y, z + 1))
|
|
dir = 2;
|
|
if ((dir == 0 || face == 3) && level->isSolidBlockingTile(x, y, z - 1))
|
|
dir = 3;
|
|
if ((dir == 0 || face == 4) && level->isSolidBlockingTile(x + 1, y, z))
|
|
dir = 4;
|
|
if ((dir == 0 || face == 5) && level->isSolidBlockingTile(x - 1, y, z))
|
|
dir = 5;
|
|
|
|
return dir;
|
|
}
|
|
|
|
void LadderTile::neighborChanged(Level* level, int x, int y, int z, int type) {
|
|
int face = level->getData(x, y, z);
|
|
bool ok = false;
|
|
|
|
if (face == 2 && level->isSolidBlockingTile(x, y, z + 1)) ok = true;
|
|
if (face == 3 && level->isSolidBlockingTile(x, y, z - 1)) ok = true;
|
|
if (face == 4 && level->isSolidBlockingTile(x + 1, y, z)) ok = true;
|
|
if (face == 5 && level->isSolidBlockingTile(x - 1, y, z)) ok = true;
|
|
if (!ok) {
|
|
spawnResources(level, x, y, z, face, 0);
|
|
level->removeTile(x, y, z);
|
|
}
|
|
|
|
Tile::neighborChanged(level, x, y, z, type);
|
|
}
|
|
|
|
int LadderTile::getResourceCount(Random* random) { return 1; }
|