4jcraft/Minecraft.World/Blocks/DropperTile.cpp
2026-03-21 15:52:50 -05:00

68 lines
2.6 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.level.tile.h"
#include "../Headers/net.minecraft.world.level.tile.entity.h"
#include "../Headers/net.minecraft.h"
#include "../Headers/net.minecraft.world.h"
#include "../Headers/net.minecraft.core.h"
#include "DropperTile.h"
DropperTile::DropperTile(int id) : DispenserTile(id) {
DISPENSE_BEHAVIOUR = new DefaultDispenseItemBehavior();
}
void DropperTile::registerIcons(IconRegister* iconRegister) {
icon = iconRegister->registerIcon(L"furnace_side");
iconTop = iconRegister->registerIcon(L"furnace_top");
iconFront =
iconRegister->registerIcon(getIconName() + L"_front_horizontal");
iconFrontVertical =
iconRegister->registerIcon(getIconName() + L"_front_vertical");
}
DispenseItemBehavior* DropperTile::getDispenseMethod(
std::shared_ptr<ItemInstance> item) {
return DISPENSE_BEHAVIOUR;
}
std::shared_ptr<TileEntity> DropperTile::newTileEntity(Level* level) {
return std::shared_ptr<DropperTileEntity>(new DropperTileEntity());
}
void DropperTile::dispenseFrom(Level* level, int x, int y, int z) {
BlockSourceImpl source(level, x, y, z);
std::shared_ptr<DispenserTileEntity> trap =
std::dynamic_pointer_cast<DispenserTileEntity>(source.getEntity());
if (trap == NULL) return;
int slot = trap->getRandomSlot();
if (slot < 0) {
level->levelEvent(LevelEvent::SOUND_CLICK_FAIL, x, y, z, 0);
} else {
std::shared_ptr<ItemInstance> item = trap->getItem(slot);
int face = level->getData(x, y, z) & DispenserTile::FACING_MASK;
std::shared_ptr<Container> into = HopperTileEntity::getContainerAt(
level, x + Facing::STEP_X[face], y + Facing::STEP_Y[face],
z + Facing::STEP_Z[face]);
std::shared_ptr<ItemInstance> remaining = nullptr;
if (into != NULL) {
remaining =
HopperTileEntity::addItem(into.get(), item->copy()->remove(1),
Facing::OPPOSITE_FACING[face]);
if (remaining == NULL) {
remaining = item->copy();
if (--remaining->count == 0) remaining = nullptr;
} else {
// placing one item failed, so restore original count
remaining = item->copy();
}
} else {
remaining = DISPENSE_BEHAVIOUR->dispense(&source, item);
if (remaining != NULL && remaining->count == 0) remaining = nullptr;
}
trap->setItem(slot, remaining);
}
}