4jcraft/Minecraft.Client/Platform/Common/XUI/XUI_SaveMessage.h
2026-03-22 12:40:22 -05:00

36 lines
1.1 KiB
C++

#pragma once
#include "../media/xuiscene_savemessage.h"
class CScene_SaveMessage : public CXuiSceneImpl {
protected:
CXuiControl m_button;
CXuiControl m_SaveMessage;
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT(OnInit)
XUI_ON_XM_KEYDOWN(OnKeyDown)
XUI_ON_XM_NOTIFY_PRESS_EX(OnNotifyPressEx)
XUI_ON_XM_TIMER(OnTimer)
XUI_END_MSG_MAP()
BEGIN_CONTROL_MAP()
MAP_CONTROL(IDC_ConfirmButton, m_button)
MAP_CONTROL(IDC_Description, m_SaveMessage)
END_CONTROL_MAP()
HRESULT OnInit(XUIMessageInit* pInitData, BOOL& bHandled);
HRESULT OnNotifyPressEx(HXUIOBJ hObjPressed,
XUINotifyPress* pNotifyPressData, BOOL& rfHandled);
HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
HRESULT OnTimer(XUIMessageTimer* pXUIMessageTimer, BOOL& bHandled);
bool m_bIgnoreInput;
public:
// Define the class. The class name must match the ClassOverride property
// set for the scene in the UI Authoring tool.
XUI_IMPLEMENT_CLASS(CScene_SaveMessage, L"CScene_SaveMessage",
XUI_CLASS_SCENE)
};