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12 lines
389 B
C++
12 lines
389 B
C++
#pragma once
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class CXuiSceneBasePlayer : public CXuiSceneImpl {
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protected:
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HRESULT OnInit(XUIMessageInit* pInitData, BOOL& bHandled);
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public:
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// Define the class. The class name must match the ClassOverride property
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// set for the scene in the UI Authoring tool.
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XUI_IMPLEMENT_CLASS(CXuiSceneBasePlayer, L"CXuiSceneBasePlayer",
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XUI_CLASS_SCENE)
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}; |