4jcraft/Minecraft.Client/GameState/Settings.cpp
2026-03-13 17:10:10 -05:00

43 lines
1.2 KiB
C++

#include "../Platform/stdafx.h"
#include "Settings.h"
#include "../../Minecraft.World/Util/StringHelpers.h"
// 4J - TODO - serialise/deserialise from file
Settings::Settings(File* file) {}
void Settings::generateNewProperties() {}
void Settings::saveProperties() {}
std::wstring Settings::getString(const std::wstring& key,
const std::wstring& defaultValue) {
if (properties.find(key) == properties.end()) {
properties[key] = defaultValue;
saveProperties();
}
return properties[key];
}
int Settings::getInt(const std::wstring& key, int defaultValue) {
if (properties.find(key) == properties.end()) {
properties[key] = _toString<int>(defaultValue);
saveProperties();
}
return _fromString<int>(properties[key]);
}
bool Settings::getBoolean(const std::wstring& key, bool defaultValue) {
if (properties.find(key) == properties.end()) {
properties[key] = _toString<bool>(defaultValue);
saveProperties();
}
MemSect(35);
bool retval = _fromString<bool>(properties[key]);
MemSect(0);
return retval;
}
void Settings::setBooleanAndSave(const std::wstring& key, bool value) {
properties[key] = _toString<bool>(value);
saveProperties();
}