4jcraft/Minecraft.Client/GameState/DemoMode.h
2026-03-13 17:10:10 -05:00

33 lines
1,003 B
C++

#pragma once
#include "SurvivalMode.h"
class DemoMode : public SurvivalMode {
private:
static const int DEMO_DAYS = 5;
bool demoHasEnded;
int demoEndedReminder;
public:
DemoMode(Minecraft* minecraft);
virtual void tick();
private:
void outputDemoReminder();
public:
using GameMode::useItem;
using SurvivalMode::useItemOn;
virtual void startDestroyBlock(int x, int y, int z, int face);
virtual void continueDestroyBlock(int x, int y, int z, int face);
virtual bool destroyBlock(int x, int y, int z, int face);
virtual bool useItem(std::shared_ptr<Player> player, Level* level,
std::shared_ptr<ItemInstance> item);
virtual bool useItemOn(std::shared_ptr<Player> player, Level* level,
std::shared_ptr<ItemInstance> item, int x, int y,
int z, int face);
virtual void attack(std::shared_ptr<Player> player,
std::shared_ptr<Entity> entity);
};