4jcraft/Minecraft.Client/GameState/CreativeMode.h
2026-03-13 17:10:10 -05:00

29 lines
1.2 KiB
C++

#pragma once
#include "GameMode.h"
class CreativeMode : public GameMode {
private:
int destroyDelay;
public:
CreativeMode(Minecraft* minecraft);
virtual void init();
static void enableCreativeForPlayer(std::shared_ptr<Player> player);
static void disableCreativeForPlayer(std::shared_ptr<Player> player);
virtual void adjustPlayer(std::shared_ptr<Player> player);
static void creativeDestroyBlock(Minecraft* minecraft, GameMode* gameMode,
int x, int y, int z, int face);
virtual bool useItemOn(std::shared_ptr<Player> player, Level* level,
std::shared_ptr<ItemInstance> item, int x, int y,
int z, int face, bool bTestUseOnOnly = false,
bool* pbUsedItem = NULL);
virtual void startDestroyBlock(int x, int y, int z, int face);
virtual void continueDestroyBlock(int x, int y, int z, int face);
virtual void stopDestroyBlock();
virtual bool canHurtPlayer();
virtual void initLevel(Level* level);
virtual float getPickRange();
virtual bool hasMissTime();
virtual bool hasInfiniteItems();
virtual bool hasFarPickRange();
};