4jcraft/minecraft/Minecraft.Client/net/minecraft/client/renderer
2026-04-01 10:28:52 -05:00
..
culling refactor: prune Minecraft.Client stdafx includes 2026-03-31 18:45:41 -05:00
entity replace D3DXVECTOR3 with Vec3, rename Source Files and Header Files to src/include 2026-04-01 09:36:14 -05:00
texture replace D3DXVECTOR3 with Vec3, rename Source Files and Header Files to src/include 2026-04-01 09:36:14 -05:00
tileentity replace D3DXVECTOR3 with Vec3, rename Source Files and Header Files to src/include 2026-04-01 09:36:14 -05:00
BossMobGuiInfo.cpp run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
BossMobGuiInfo.h run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
Chunk.cpp replace D3DXVECTOR3 with Vec3, rename Source Files and Header Files to src/include 2026-04-01 09:36:14 -05:00
Chunk.h nuke ArrayWithLength 2026-03-31 18:07:25 -05:00
DirtyChunkSorter.cpp run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
DirtyChunkSorter.h run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
DistanceChunkSorter.cpp run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
DistanceChunkSorter.h run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
EntityTileRenderer.cpp run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
EntityTileRenderer.h run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
GameRenderer.cpp restructure additional Minecraft.World headers 2026-04-01 10:28:52 -05:00
GameRenderer.h run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
HttpTexture.cpp run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
HttpTexture.h run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
HttpTextureProcessor.h move everything to minecraft subdir, switch to absolute include path 2026-03-30 11:01:08 -05:00
ItemInHandRenderer.cpp replace D3DXVECTOR3 with Vec3, rename Source Files and Header Files to src/include 2026-04-01 09:36:14 -05:00
ItemInHandRenderer.h run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
LevelRenderer.cpp restructure additional Minecraft.World headers 2026-04-01 10:28:52 -05:00
LevelRenderer.h restructure additional Minecraft.World headers 2026-04-01 10:28:52 -05:00
MemTexture.cpp replace D3DXVECTOR3 with Vec3, rename Source Files and Header Files to src/include 2026-04-01 09:36:14 -05:00
MobSkinMemTextureProcessor.cpp replace D3DXVECTOR3 with Vec3, rename Source Files and Header Files to src/include 2026-04-01 09:36:14 -05:00
MobSkinTextureProcessor.cpp replace D3DXVECTOR3 with Vec3, rename Source Files and Header Files to src/include 2026-04-01 09:36:14 -05:00
MobSkinTextureProcessor.h move everything to minecraft subdir, switch to absolute include path 2026-03-30 11:01:08 -05:00
OffsettedRenderList.cpp run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
OffsettedRenderList.h move everything to minecraft subdir, switch to absolute include path 2026-03-30 11:01:08 -05:00
Rect2i.cpp run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00
Rect2i.h move everything to minecraft subdir, switch to absolute include path 2026-03-30 11:01:08 -05:00
Tesselator.cpp replace D3DXVECTOR3 with Vec3, rename Source Files and Header Files to src/include 2026-04-01 09:36:14 -05:00
Tesselator.h fix a whole lot of missing includes 2026-03-31 21:24:23 -05:00
Textures.cpp replace D3DXVECTOR3 with Vec3, rename Source Files and Header Files to src/include 2026-04-01 09:36:14 -05:00
Textures.h nuke ArrayWithLength 2026-03-31 18:07:25 -05:00
TileRenderer.cpp replace D3DXVECTOR3 with Vec3, rename Source Files and Header Files to src/include 2026-04-01 09:36:14 -05:00
TileRenderer.h run IWYU on Minecraft.Client 2026-03-31 13:50:13 -05:00