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11 lines
348 B
C
11 lines
348 B
C
#pragma once
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#include "IPlatformRenderer.h"
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// Defined in the linked renderer backend (currently
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// platform/renderer/gl/GLRenderer.cpp). The legacy gl* macro shim used
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// by older rendering call sites lives in
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// platform/renderer/gl/gl_compat.h, which is brought in via
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// platform/stubs.h on linux.
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extern IPlatformRenderer& PlatformRenderer;
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