4jcraft/Minecraft.World/Blocks/QuartzBlockTile.cpp
2026-03-13 17:06:56 -05:00

110 lines
3.7 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.h"
#include "../Headers/net.minecraft.world.h"
#include "QuartzBlockTile.h"
// 4J Added
#include "../Level/Level.h"
#include "PistonBaseTile.h"
#include "../Player/Player.h"
int QuartzBlockTile::BLOCK_NAMES[QUARTZ_BLOCK_NAMES] = {
IDS_TILE_QUARTZ_BLOCK, IDS_TILE_QUARTZ_BLOCK_CHISELED,
IDS_TILE_QUARTZ_BLOCK_LINES, IDS_TILE_QUARTZ_BLOCK_LINES,
IDS_TILE_QUARTZ_BLOCK_LINES};
const std::wstring QuartzBlockTile::TEXTURE_TOP = L"quartzblock_top";
const std::wstring QuartzBlockTile::TEXTURE_CHISELED_TOP =
L"quartzblock_chiseled_top";
const std::wstring QuartzBlockTile::TEXTURE_LINES_TOP =
L"quartzblock_lines_top";
const std::wstring QuartzBlockTile::TEXTURE_BOTTOM = L"quartzblock_bottom";
const std::wstring QuartzBlockTile::TEXTURE_NAMES[QUARTZ_BLOCK_TEXTURES] = {
L"quartzblock_side", L"quartzblock_chiseled", L"quartzblock_lines", L"",
L""};
QuartzBlockTile::QuartzBlockTile(int id) : Tile(id, Material::stone) {}
Icon* QuartzBlockTile::getTexture(int face, int data) {
if (data == TYPE_LINES_Y || data == TYPE_LINES_X || data == TYPE_LINES_Z) {
if (data == TYPE_LINES_Y &&
(face == Facing::UP || face == Facing::DOWN)) {
return iconLinesTop;
} else if (data == TYPE_LINES_X &&
(face == Facing::EAST || face == Facing::WEST)) {
return iconLinesTop;
} else if (data == TYPE_LINES_Z &&
(face == Facing::NORTH || face == Facing::SOUTH)) {
return iconLinesTop;
}
return icons[data];
}
if (face == Facing::UP || (face == Facing::DOWN && data == TYPE_CHISELED)) {
if (data == TYPE_CHISELED) {
return iconChiseledTop;
}
return iconTop;
}
if (face == Facing::DOWN) {
return iconBottom;
}
if (data < 0 || data >= QUARTZ_BLOCK_TEXTURES) data = 0;
return icons[data];
}
int QuartzBlockTile::getPlacedOnFaceDataValue(Level* level, int x, int y, int z,
int face, float clickX,
float clickY, float clickZ,
int itemValue) {
if (itemValue == TYPE_LINES_Y) {
switch (face) {
case Facing::NORTH:
case Facing::SOUTH:
itemValue = TYPE_LINES_Z;
break;
case Facing::EAST:
case Facing::WEST:
itemValue = TYPE_LINES_X;
break;
case Facing::UP:
case Facing::DOWN:
itemValue = TYPE_LINES_Y;
break;
}
}
return itemValue;
}
int QuartzBlockTile::getSpawnResourcesAuxValue(int data) {
if (data == TYPE_LINES_X || data == TYPE_LINES_Z) return TYPE_LINES_Y;
return data;
}
std::shared_ptr<ItemInstance> QuartzBlockTile::getSilkTouchItemInstance(
int data) {
if (data == TYPE_LINES_X || data == TYPE_LINES_Z)
return std::shared_ptr<ItemInstance>(
new ItemInstance(id, 1, TYPE_LINES_Y));
return Tile::getSilkTouchItemInstance(data);
}
int QuartzBlockTile::getRenderShape() { return Tile::SHAPE_QUARTZ; }
void QuartzBlockTile::registerIcons(IconRegister* iconRegister) {
for (int i = 0; i < QUARTZ_BLOCK_TEXTURES; i++) {
if (TEXTURE_NAMES[i].empty()) {
icons[i] = icons[i - 1];
} else {
icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]);
}
}
iconTop = iconRegister->registerIcon(TEXTURE_TOP);
iconChiseledTop = iconRegister->registerIcon(TEXTURE_CHISELED_TOP);
iconLinesTop = iconRegister->registerIcon(TEXTURE_LINES_TOP);
iconBottom = iconRegister->registerIcon(TEXTURE_BOTTOM);
}