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23 lines
493 B
C++
23 lines
493 B
C++
#include "../Platform/stdafx.h"
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#include "Vertex.h"
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Vertex::Vertex(float x, float y, float z, float u, float v) {
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this->pos = Vec3::newPermanent(x, y, z);
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this->u = u;
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this->v = v;
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}
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Vertex* Vertex::remap(float u, float v) { return new Vertex(this, u, v); }
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Vertex::Vertex(Vertex* vertex, float u, float v) {
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this->pos = vertex->pos;
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this->u = u;
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this->v = v;
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}
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Vertex::Vertex(Vec3* pos, float u, float v) {
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this->pos = pos;
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this->u = u;
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this->v = v;
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}
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