4jcraft/Minecraft.World/Level/Storage/MemoryLevelStorageSource.cpp
MatthewBeshay dfb0e3b03e refactor: replace NULL with nullptr across C++ codebase
Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
2026-03-30 16:25:52 +11:00

48 lines
1.5 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.level.chunk.storage.h"
#include "MemoryLevelStorage.h"
#include "LevelSummary.h"
#include "MemoryLevelStorageSource.h"
MemoryLevelStorageSource::MemoryLevelStorageSource() {}
std::wstring MemoryLevelStorageSource::getName() { return L"Memory Storage"; }
std::shared_ptr<LevelStorage> MemoryLevelStorageSource::selectLevel(
const std::wstring& levelId, bool createPlayerDir) {
return std::shared_ptr<LevelStorage> () new MemoryLevelStorage());
}
std::vector<LevelSummary*>* MemoryLevelStorageSource::getLevelList() {
return new std::vector<LevelSummary*>;
}
void MemoryLevelStorageSource::clearAll() {}
LevelData* MemoryLevelStorageSource::getDataTagFor(
const std::wstring& levelId) {
return nullptr;
}
bool MemoryLevelStorageSource::isNewLevelIdAcceptable(
const std::wstring& levelId) {
return true;
}
void MemoryLevelStorageSource::deleteLevel(const std::wstring& levelId) {}
void MemoryLevelStorageSource::renameLevel(const std::wstring& levelId,
const std::wstring& newLevelName) {}
bool MemoryLevelStorageSource::isConvertible(const std::wstring& levelId) {
return false;
}
bool MemoryLevelStorageSource::requiresConversion(const std::wstring& levelId) {
return false;
}
bool MemoryLevelStorageSource::convertLevel(const std::wstring& levelId,
ProgressListener* progress) {
return false;
}