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57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
#include "../../Minecraft.World/Platform/stdafx.h"
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#include "UI.h"
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#include "UIControl_Button.h"
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UIControl_Button::UIControl_Button() {}
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bool UIControl_Button::setupControl(UIScene* scene, IggyValuePath* parent,
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const std::string& controlName) {
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UIControl::setControlType(UIControl::eButton);
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bool success = UIControl_Base::setupControl(scene, parent, controlName);
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// Button specific initialisers
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m_funcEnableButton = registerFastName(L"EnableButton");
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return success;
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}
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void UIControl_Button::init(UIString label, int id) {
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m_label = label;
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m_id = id;
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const std::u16string convLabel = wstring_to_u16string(label.getString());
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IggyDataValue result;
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IggyDataValue value[2];
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value[0].type = IGGY_DATATYPE_string_UTF16;
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IggyStringUTF16 stringVal;
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stringVal.string = convLabel.c_str();
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stringVal.length = convLabel.length();
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value[0].string16 = stringVal;
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value[1].type = IGGY_DATATYPE_number;
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value[1].number = id;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(), m_initFunc, 2, value);
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}
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void UIControl_Button::ReInit() {
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UIControl_Base::ReInit();
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init(m_label, m_id);
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}
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void UIControl_Button::setEnable(bool enable) {
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_boolean;
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value[0].boolval = enable;
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IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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getIggyValuePath(),
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m_funcEnableButton, 1, value);
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}
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