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26 lines
897 B
C++
26 lines
897 B
C++
#include "../../Minecraft.World/Platform/stdafx.h"
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#include "UI.h"
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#include "UIComponent_DebugUIMarketingGuide.h"
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UIComponent_DebugUIMarketingGuide::UIComponent_DebugUIMarketingGuide(
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int iPad, void* initData, UILayer* parentLayer)
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: UIScene(iPad, parentLayer) {
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = (F64)0; // WIN64
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#if defined(_WINDOWS64) || defined(__linux__)
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value[0].number = (F64)0;
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#endif
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IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
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IggyPlayerRootPath(getMovie()),
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m_funcSetPlatform, 1, value);
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}
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std::wstring UIComponent_DebugUIMarketingGuide::getMoviePath() {
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return L"DebugUIMarketingGuide";
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}
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