..
Audio
WCHAR -> wchar_t
2026-03-30 00:42:26 -05:00
Colours
refactor: expand AUTO_VAR macro
2026-03-29 23:59:05 -05:00
DLC
Replace remaining WinAPI types with standard C++ equivalents
2026-03-30 17:36:15 +11:00
GameRules
Replace remaining WinAPI types with standard C++ equivalents
2026-03-30 17:36:15 +11:00
Leaderboards
Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
2026-03-30 18:45:55 +11:00
Network
Replace remaining WinAPI types with standard C++ equivalents
2026-03-30 17:36:15 +11:00
Telemetry
Replace remaining WinAPI types with standard C++ equivalents
2026-03-30 17:36:15 +11:00
Trial
refactor: move Common to Platform/Common
2026-03-09 00:17:42 -05:00
Tutorial
Replace remaining WinAPI types with standard C++ equivalents
2026-03-30 17:36:15 +11:00
UI
Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
2026-03-30 18:45:55 +11:00
XML
Replace remaining WinAPI types with standard C++ equivalents
2026-03-30 17:36:15 +11:00
App_Defines.h
cleanup: flatten dead branches in common app and ui code
2026-03-26 20:18:29 +11:00
App_enums.h
cleanup: flatten dead branches in common app and ui code
2026-03-26 20:18:29 +11:00
App_structs.h
Replace remaining WinAPI types with standard C++ equivalents
2026-03-30 17:36:15 +11:00
BuildVer.h
update buildver to 1.6.0560
2026-03-23 01:46:21 +03:00
C4JMemoryPool.h
Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
2026-03-30 18:45:55 +11:00
C4JMemoryPoolAllocator.h
fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h
2026-03-09 00:34:09 -05:00
Console_Awards_enum.h
cleanup: flatten dead branches in common app and ui code
2026-03-26 20:18:29 +11:00
Console_Debug_enum.h
build fixes
2026-03-22 00:10:15 -05:00
Console_Utils.cpp
cleanup: flatten dead branches in common app and ui code
2026-03-26 20:18:29 +11:00
ConsoleGameMode.cpp
refactor: move Common to Platform/Common
2026-03-09 00:17:42 -05:00
ConsoleGameMode.h
refactor: move Common to Platform/Common
2026-03-09 00:17:42 -05:00
Consoles_App.cpp
Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
2026-03-30 18:45:55 +11:00
Consoles_App.h
Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
2026-03-30 18:45:55 +11:00
Minecraft_Macros.h
Use fixed-width casts in skin bitmask macros
2026-03-11 15:38:51 +11:00
Potion_Macros.h
refactor: move Common to Platform/Common
2026-03-09 00:17:42 -05:00
ShutdownManager.h
checkpoint: refresh supported-path portability baseline
2026-03-26 17:05:31 +11:00