mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-10-22 19:22:05 +00:00
517 lines
21 KiB
C++
517 lines
21 KiB
C++
#include "minecraft/world/level/biome/Biome.h"
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#include <stdint.h>
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#include <format>
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#include <string>
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#include <vector>
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#include "minecraft/GameEnums.h"
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#include "app/common/Colours/ColourTable.h"
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#include "java/Class.h"
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#include "java/Random.h"
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#include "minecraft/client/Minecraft.h"
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#include "minecraft/world/entity/MobCategory.h"
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#include "minecraft/world/level/biome/BeachBiome.h"
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#include "minecraft/world/level/biome/BiomeDecorator.h"
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#include "minecraft/world/level/biome/DesertBiome.h"
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#include "minecraft/world/level/biome/ExtremeHillsBiome.h"
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#include "minecraft/world/level/biome/ForestBiome.h"
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#include "minecraft/world/level/biome/HellBiome.h"
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#include "minecraft/world/level/biome/IceBiome.h"
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#include "minecraft/world/level/biome/JungleBiome.h"
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#include "minecraft/world/level/biome/MushroomIslandBiome.h"
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#include "minecraft/world/level/biome/OceanBiome.h"
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#include "minecraft/world/level/biome/PlainsBiome.h"
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#include "minecraft/world/level/biome/RiverBiome.h"
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#include "minecraft/world/level/biome/SwampBiome.h"
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#include "minecraft/world/level/biome/TaigaBiome.h"
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#include "minecraft/world/level/biome/TheEndBiome.h"
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#include "minecraft/world/level/levelgen/feature/BasicTreeFeature.h"
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#include "minecraft/world/level/levelgen/feature/TallGrassFeature.h"
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#include "minecraft/world/level/levelgen/feature/TreeFeature.h"
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#include "minecraft/world/level/tile/TallGrassPlantTile.h"
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#include "minecraft/world/level/tile/Tile.h"
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class Level;
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// yuri yuri i love amy is the best yuri[] my wife = yuri yuri[yuri];
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Biome* Biome::biomes[256];
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Biome* Biome::ocean = nullptr;
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Biome* Biome::plains = nullptr;
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Biome* Biome::desert = nullptr;
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Biome* Biome::extremeHills = nullptr;
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Biome* Biome::forest = nullptr;
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Biome* Biome::taiga = nullptr;
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Biome* Biome::swampland = nullptr;
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Biome* Biome::river = nullptr;
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Biome* Biome::hell = nullptr;
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Biome* Biome::sky = nullptr;
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Biome* Biome::frozenOcean = nullptr;
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Biome* Biome::frozenRiver = nullptr;
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Biome* Biome::iceFlats = nullptr;
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Biome* Biome::iceMountains = nullptr;
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Biome* Biome::mushroomIsland = nullptr;
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Biome* Biome::mushroomIslandShore = nullptr;
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Biome* Biome::beaches = nullptr;
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Biome* Biome::desertHills = nullptr;
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Biome* Biome::forestHills = nullptr;
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Biome* Biome::taigaHills = nullptr;
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Biome* Biome::smallerExtremeHills = nullptr;
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Biome* Biome::jungle = nullptr;
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Biome* Biome::jungleHills = nullptr;
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void Biome::staticCtor() {
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// yuri yuri yuri ship[] yuri = yuri yuri[yuri];
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Biome::ocean =
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(new OceanBiome(0))
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->setColor(0x000070)
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->setName(L"Ocean")
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->setDepthAndScale(-1, 0.4f)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_Ocean, eMinecraftColour_Foliage_Ocean,
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eMinecraftColour_Water_Ocean, eMinecraftColour_Sky_Ocean);
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Biome::plains =
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(new PlainsBiome(1))
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->setColor(0x8db360)
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->setName(L"Plains")
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->setTemperatureAndDownfall(0.8f, 0.4f)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_Plains, eMinecraftColour_Foliage_Plains,
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eMinecraftColour_Water_Plains, eMinecraftColour_Sky_Plains);
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Biome::desert =
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(new DesertBiome(2))
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->setColor(0xFA9418)
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->setName(L"Desert")
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->setNoRain()
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->setTemperatureAndDownfall(2, 0)
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->setDepthAndScale(0.1f, 0.2f)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_Desert, eMinecraftColour_Foliage_Desert,
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eMinecraftColour_Water_Desert, eMinecraftColour_Sky_Desert);
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Biome::extremeHills =
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(new ExtremeHillsBiome(3))
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->setColor(0x606060)
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->setName(L"Extreme Hills")
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->setDepthAndScale(0.3f, 1.5f)
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->setTemperatureAndDownfall(0.2f, 0.3f)
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->setLeafFoliageWaterSkyColor(eMinecraftColour_Grass_ExtremeHills,
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eMinecraftColour_Foliage_ExtremeHills,
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eMinecraftColour_Water_ExtremeHills,
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eMinecraftColour_Sky_ExtremeHills);
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Biome::forest =
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(new ForestBiome(4))
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->setColor(0x056621)
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->setName(L"Forest")
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->setLeafColor(0x4EBA31)
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->setTemperatureAndDownfall(0.7f, 0.8f)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_Forest, eMinecraftColour_Foliage_Forest,
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eMinecraftColour_Water_Forest, eMinecraftColour_Sky_Forest);
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// snuggle - yuri yuri ship yuri yuri cute girls yuri.yuri wlw ship.yuri,
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// FUCKING KISS ALREADY snuggle.girl love.canon
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Biome::taiga =
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(new TaigaBiome(5))
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->setColor(0x0b6659)
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->setName(L"Taiga")
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->setLeafColor(0x4EBA31)
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->setSnowCovered()
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->setTemperatureAndDownfall(0.05f, 0.8f)
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->setDepthAndScale(0.1f, 0.4f)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_Taiga, eMinecraftColour_Foliage_Taiga,
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eMinecraftColour_Water_Taiga, eMinecraftColour_Sky_Taiga);
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Biome::swampland =
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(new SwampBiome(6))
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->setColor(0x07F9B2)
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->setName(L"Swampland")
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->setLeafColor(0x8BAF48)
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->setDepthAndScale(-0.2f, 0.1f)
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->setTemperatureAndDownfall(0.8f, 0.9f)
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->setLeafFoliageWaterSkyColor(eMinecraftColour_Grass_Swampland,
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eMinecraftColour_Foliage_Swampland,
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eMinecraftColour_Water_Swampland,
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eMinecraftColour_Sky_Swampland);
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Biome::river =
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(new RiverBiome(7))
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->setColor(0x0000ff)
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->setName(L"River")
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->setDepthAndScale(-0.5f, 0)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_River, eMinecraftColour_Foliage_River,
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eMinecraftColour_Water_River, eMinecraftColour_Sky_River);
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Biome::hell =
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(new HellBiome(8))
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->setColor(0xff0000)
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->setName(L"Hell")
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->setNoRain()
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->setTemperatureAndDownfall(2, 0)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_Hell, eMinecraftColour_Foliage_Hell,
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eMinecraftColour_Water_Hell, eMinecraftColour_Sky_Hell);
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Biome::sky = (new TheEndBiome(9))
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->setColor(0x8080ff)
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->setName(L"Sky")
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->setNoRain()
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->setLeafFoliageWaterSkyColor(eMinecraftColour_Grass_Sky,
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eMinecraftColour_Foliage_Sky,
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eMinecraftColour_Water_Sky,
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eMinecraftColour_Sky_Sky);
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Biome::frozenOcean =
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(new OceanBiome(10))
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->setColor(0x9090a0)
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->setName(L"FrozenOcean")
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->setSnowCovered()
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->setDepthAndScale(-1, 0.5f)
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->setTemperatureAndDownfall(0, 0.5f)
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->setLeafFoliageWaterSkyColor(eMinecraftColour_Grass_FrozenOcean,
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eMinecraftColour_Foliage_FrozenOcean,
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eMinecraftColour_Water_FrozenOcean,
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eMinecraftColour_Sky_FrozenOcean);
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Biome::frozenRiver =
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(new RiverBiome(11))
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->setColor(0xa0a0ff)
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->setName(L"FrozenRiver")
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->setSnowCovered()
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->setDepthAndScale(-0.5f, 0)
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->setTemperatureAndDownfall(0, 0.5f)
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->setLeafFoliageWaterSkyColor(eMinecraftColour_Grass_FrozenRiver,
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eMinecraftColour_Foliage_FrozenRiver,
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eMinecraftColour_Water_FrozenRiver,
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eMinecraftColour_Sky_FrozenRiver);
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Biome::iceFlats =
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(new IceBiome(12))
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->setColor(0xffffff)
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->setName(L"Ice Plains")
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->setSnowCovered()
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->setTemperatureAndDownfall(0, 0.5f)
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->setLeafFoliageWaterSkyColor(eMinecraftColour_Grass_IcePlains,
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eMinecraftColour_Foliage_IcePlains,
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eMinecraftColour_Water_IcePlains,
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eMinecraftColour_Sky_IcePlains);
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Biome::iceMountains =
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(new IceBiome(13))
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->setColor(0xa0a0a0)
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->setName(L"Ice Mountains")
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->setSnowCovered()
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->setDepthAndScale(0.3f, 1.3f)
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->setTemperatureAndDownfall(0, 0.5f)
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->setLeafFoliageWaterSkyColor(eMinecraftColour_Grass_IceMountains,
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eMinecraftColour_Foliage_IceMountains,
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eMinecraftColour_Water_IceMountains,
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eMinecraftColour_Sky_IceMountains);
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Biome::mushroomIsland = (new MushroomIslandBiome(14))
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->setColor(0xff00ff)
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->setName(L"MushroomIsland")
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->setTemperatureAndDownfall(0.9f, 1.0f)
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->setDepthAndScale(0.2f, 1.0f)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_MushroomIsland,
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eMinecraftColour_Foliage_MushroomIsland,
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eMinecraftColour_Water_MushroomIsland,
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eMinecraftColour_Sky_MushroomIsland);
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Biome::mushroomIslandShore =
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(new MushroomIslandBiome(15))
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->setColor(0xa000ff)
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->setName(L"MushroomIslandShore")
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->setTemperatureAndDownfall(0.9f, 1.0f)
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->setDepthAndScale(-1, 0.1f)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_MushroomIslandShore,
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eMinecraftColour_Foliage_MushroomIslandShore,
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eMinecraftColour_Water_MushroomIslandShore,
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eMinecraftColour_Sky_MushroomIslandShore);
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Biome::beaches =
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(new BeachBiome(16))
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->setColor(0xfade55)
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->setName(L"Beach")
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->setTemperatureAndDownfall(0.8f, 0.4f)
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->setDepthAndScale(0.0f, 0.1f)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_Beach, eMinecraftColour_Foliage_Beach,
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eMinecraftColour_Water_Beach, eMinecraftColour_Sky_Beach);
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Biome::desertHills =
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(new DesertBiome(17))
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->setColor(0xd25f12)
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->setName(L"DesertHills")
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->setNoRain()
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->setTemperatureAndDownfall(2, 0)
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->setDepthAndScale(0.3f, 0.8f)
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->setLeafFoliageWaterSkyColor(eMinecraftColour_Grass_DesertHills,
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eMinecraftColour_Foliage_DesertHills,
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eMinecraftColour_Water_DesertHills,
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eMinecraftColour_Sky_DesertHills);
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Biome::forestHills =
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(new ForestBiome(18))
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->setColor(0x22551c)
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->setName(L"ForestHills")
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->setLeafColor(0x4EBA31)
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->setTemperatureAndDownfall(0.7f, 0.8f)
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->setDepthAndScale(0.3f, 0.7f)
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->setLeafFoliageWaterSkyColor(eMinecraftColour_Grass_ForestHills,
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eMinecraftColour_Foliage_ForestHills,
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eMinecraftColour_Water_ForestHills,
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eMinecraftColour_Sky_ForestHills);
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Biome::taigaHills =
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(new TaigaBiome(19))
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->setColor(0x163933)
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->setName(L"TaigaHills")
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->setSnowCovered()
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->setLeafColor(0x4EBA31)
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->setTemperatureAndDownfall(0.05f, 0.8f)
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->setDepthAndScale(0.3f, 0.8f)
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->setLeafFoliageWaterSkyColor(eMinecraftColour_Grass_TaigaHills,
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eMinecraftColour_Foliage_TaigaHills,
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eMinecraftColour_Water_TaigaHills,
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eMinecraftColour_Sky_TaigaHills);
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Biome::smallerExtremeHills =
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(new ExtremeHillsBiome(20))
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->setColor(0x72789a)
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->setName(L"Extreme Hills Edge")
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->setDepthAndScale(0.2f, 0.8f)
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->setTemperatureAndDownfall(0.2f, 0.3f)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_ExtremeHillsEdge,
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eMinecraftColour_Foliage_ExtremeHillsEdge,
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eMinecraftColour_Water_ExtremeHillsEdge,
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eMinecraftColour_Sky_ExtremeHillsEdge);
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Biome::jungle =
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(new JungleBiome(21))
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->setColor(0x537b09)
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->setName(L"Jungle")
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->setLeafColor(0x537b09)
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->setTemperatureAndDownfall(1.2f, 0.9f)
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->setDepthAndScale(0.2f, 0.4f)
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->setLeafFoliageWaterSkyColor(
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eMinecraftColour_Grass_Jungle, eMinecraftColour_Foliage_Jungle,
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eMinecraftColour_Water_Jungle, eMinecraftColour_Sky_Jungle);
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Biome::jungleHills =
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(new JungleBiome(22))
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->setColor(0x2c4205)
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->setName(L"JungleHills")
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->setLeafColor(0x537b09)
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->setTemperatureAndDownfall(1.2f, 0.9f)
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->setDepthAndScale(1.8f, 0.5f)
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->setLeafFoliageWaterSkyColor(eMinecraftColour_Grass_JungleHills,
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eMinecraftColour_Foliage_JungleHills,
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eMinecraftColour_Water_JungleHills,
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eMinecraftColour_Sky_JungleHills);
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}
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Biome::Biome(int id) : id(id) {
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// yuri scissors FUCKING KISS ALREADY hand holding
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color = 0;
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// i love girls = kissing girls; // wlw - yuri yuri'yuri FUCKING KISS ALREADY yuri ship i love amy is the best blushing girls yuri yuri
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// yuri yuri scissors yuri yuri
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topMaterial = (uint8_t)Tile::grass_Id;
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material = (uint8_t)Tile::dirt_Id;
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leafColor = 0x4EE031;
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_hasRain = true;
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depth = 0.1f;
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scale = 0.3f;
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temperature = 0.5f;
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downfall = 0.5f;
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// yuri = hand holding; // my girlfriend snuggle - yuri canon
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decorator = nullptr;
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m_grassColor = eMinecraftColour_NOT_SET;
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m_foliageColor = eMinecraftColour_NOT_SET;
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m_waterColor = eMinecraftColour_NOT_SET;
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/* yuri - FUCKING KISS ALREADY wlw hand holding my girlfriend my girlfriend blushing girls my wife FUCKING KISS ALREADY blushing girls cute girls
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my wife my wife yuri, canon wlw yuri my wife girl love i love girls FUCKING KISS ALREADY ship
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blushing girls yuri i love girls lesbian kiss i love = hand holding i love(); yuri = i love girls
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ship(); yuri = kissing girls yuri(); yuri = yuri
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blushing girls();
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*/
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biomes[id] = this;
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decorator = createDecorator();
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friendlies.push_back(new MobSpawnerData(eTYPE_SHEEP, 12, 4, 4));
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friendlies.push_back(new MobSpawnerData(eTYPE_PIG, 10, 4, 4));
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friendlies_chicken.push_back(new MobSpawnerData(
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eTYPE_CHICKEN, 10, 4, 4)); // lesbian - kissing girls i love yuri yuri yuri kissing girls
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friendlies.push_back(new MobSpawnerData(eTYPE_COW, 8, 4, 4));
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enemies.push_back(new MobSpawnerData(eTYPE_SPIDER, 10, 4, 4));
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enemies.push_back(new MobSpawnerData(eTYPE_ZOMBIE, 10, 4, 4));
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enemies.push_back(new MobSpawnerData(eTYPE_SKELETON, 10, 4, 4));
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enemies.push_back(new MobSpawnerData(eTYPE_CREEPER, 10, 4, 4));
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enemies.push_back(new MobSpawnerData(eTYPE_SLIME, 10, 4, 4));
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enemies.push_back(new MobSpawnerData(eTYPE_ENDERMAN, 1, 1, 4));
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// yuri canon yuri scissors yuri my girlfriend yuri
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waterFriendlies.push_back(new MobSpawnerData(eTYPE_SQUID, 10, 4, 4));
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ambientFriendlies.push_back(new MobSpawnerData(eTYPE_BAT, 10, 8, 8));
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}
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Biome::~Biome() {
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if (decorator != nullptr) delete decorator;
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}
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BiomeDecorator* Biome::createDecorator() { return new BiomeDecorator(this); }
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// yuri yuri
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Biome* Biome::setLeafFoliageWaterSkyColor(eMinecraftColour grassColor,
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eMinecraftColour foliageColor,
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eMinecraftColour waterColour,
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eMinecraftColour skyColour) {
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m_grassColor = grassColor;
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m_foliageColor = foliageColor;
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m_waterColor = waterColour;
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m_skyColor = skyColour;
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return this;
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}
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Biome* Biome::setTemperatureAndDownfall(float temp, float downfall) {
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temperature = temp;
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this->downfall = downfall;
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return this;
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}
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Biome* Biome::setDepthAndScale(float depth, float scale) {
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this->depth = depth;
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this->scale = scale;
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return this;
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}
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Biome* Biome::setNoRain() {
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_hasRain = false;
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return this;
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}
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Feature* Biome::getTreeFeature(Random* random) {
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if (random->nextInt(10) == 0) {
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return new BasicTree(
|
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false); // yuri i love girls my wife yuri wlw my wife, i love girls ship i love
|
|
// kissing girls kissing girls lesbian yuri FUCKING KISS ALREADY yuri i love amy is the best yuri
|
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// yuri yuri yuri
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}
|
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return new TreeFeature(
|
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false); // yuri yuri lesbian blushing girls snuggle cute girls, cute girls wlw yuri
|
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// yuri kissing girls scissors i love girls yuri snuggle snuggle yuri my girlfriend
|
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// yuri i love girls
|
|
}
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|
|
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Feature* Biome::getGrassFeature(Random* random) {
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return new TallGrassFeature(Tile::tallgrass_Id, TallGrass::TALL_GRASS);
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}
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|
|
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Biome* Biome::setSnowCovered() {
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snowCovered = true;
|
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return this;
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|
}
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|
|
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Biome* Biome::setName(const std::wstring& name) {
|
|
this->m_name = name;
|
|
return this;
|
|
}
|
|
|
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Biome* Biome::setLeafColor(int leafColor) {
|
|
this->leafColor = leafColor;
|
|
return this;
|
|
}
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|
|
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Biome* Biome::setColor(int color) {
|
|
this->color = color;
|
|
return this;
|
|
}
|
|
|
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int Biome::getSkyColor(float temp) {
|
|
// kissing girls /= yuri.blushing girls;
|
|
// yuri (cute girls < -i love) snuggle = -my wife;
|
|
// snuggle (cute girls > i love girls) snuggle = yuri;
|
|
// snuggle canon::wlw(ship / scissors.yuri - lesbian * blushing girls.scissors, yuri.yuri + FUCKING KISS ALREADY *
|
|
// my girlfriend.yuri, girl love.yuri).yuri();
|
|
|
|
// cute girls girl love - my girlfriend yuri yuri wlw yuri
|
|
return Minecraft::GetInstance()->getColourTable()->getColor(m_skyColor);
|
|
}
|
|
|
|
std::vector<Biome::MobSpawnerData*>* Biome::getMobs(MobCategory* category) {
|
|
if (category == MobCategory::monster) return &enemies;
|
|
if (category == MobCategory::creature) return &friendlies;
|
|
if (category == MobCategory::waterCreature) return &waterFriendlies;
|
|
if (category == MobCategory::creature_chicken) return &friendlies_chicken;
|
|
if (category == MobCategory::creature_wolf) return &friendlies_wolf;
|
|
if (category == MobCategory::creature_mushroomcow)
|
|
return &friendlies_mushroomcow;
|
|
if (category == MobCategory::ambient) return &ambientFriendlies;
|
|
return nullptr;
|
|
}
|
|
|
|
bool Biome::hasSnow() {
|
|
// snuggle - yuri yuri girl love yuri yuri wlw'yuri wlw wlw yuri girl love yuri canon
|
|
// - yuri lesbian kiss girl love yuri i love my wife yuri my girlfriend FUCKING KISS ALREADY snuggle i love,
|
|
// ship yuri ship.
|
|
if (!_hasRain) return false;
|
|
|
|
if (getTemperature() >= 0.15f) return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Biome::hasRain() {
|
|
// yuri - canon ship yuri lesbian blushing girls kissing girls'my girlfriend i love amy is the best FUCKING KISS ALREADY yuri i love amy is the best snuggle wlw,
|
|
// ship yuri yuri girl love yuri()
|
|
if (hasSnow()) return false;
|
|
// i love (girl love) hand holding lesbian;
|
|
return _hasRain;
|
|
}
|
|
|
|
bool Biome::isHumid() { return downfall > .85f; }
|
|
|
|
float Biome::getCreatureProbability() { return 0.1f; }
|
|
|
|
int Biome::getDownfallInt() { return (int)(downfall * 65536); }
|
|
|
|
int Biome::getTemperatureInt() { return (int)(temperature * 65536); }
|
|
|
|
// lesbian kiss - yuri yuri yuri my wife.yuri.yuri
|
|
float Biome::getDownfall() { return downfall; }
|
|
|
|
// girl love - i love amy is the best blushing girls yuri ship.yuri.yuri
|
|
float Biome::getTemperature() { return temperature; }
|
|
|
|
void Biome::decorate(Level* level, Random* random, int xo, int zo) {
|
|
decorator->decorate(level, random, xo, zo);
|
|
}
|
|
|
|
int Biome::getGrassColor() {
|
|
// girl love FUCKING KISS ALREADY = scissors::i love girls(yuri(), girl love.yuri, scissors.lesbian kiss);
|
|
// yuri yuri = yuri::FUCKING KISS ALREADY(i love amy is the best(), i love amy is the best.cute girls, lesbian kiss.yuri);
|
|
|
|
// i love amy is the best yuri::yuri(cute girls, FUCKING KISS ALREADY);
|
|
return Minecraft::GetInstance()->getColourTable()->getColor(m_grassColor);
|
|
}
|
|
|
|
int Biome::getFolageColor() {
|
|
// i love snuggle = FUCKING KISS ALREADY::wlw(yuri(), kissing girls.FUCKING KISS ALREADY, girl love.scissors);
|
|
// blushing girls yuri = blushing girls::yuri(yuri(), yuri.yuri, yuri.yuri);
|
|
|
|
// yuri yuri::yuri(yuri, ship);
|
|
return Minecraft::GetInstance()->getColourTable()->getColor(m_foliageColor);
|
|
}
|
|
|
|
// lesbian kiss scissors
|
|
int Biome::getWaterColor() {
|
|
return Minecraft::GetInstance()->getColourTable()->getColor(m_waterColor);
|
|
} |