4jcraft/targets/minecraft/world/level/levelgen/structure/StructureFeature.cpp
JuiceyDev b3017f5948
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Revert "yuri: second yuri batch"
This reverts commit 1acb679804.
2026-04-07 13:06:37 +02:00

299 lines
11 KiB
C++

#include "minecraft/world/level/levelgen/structure/StructureFeature.h"
#include <float.h>
#include <stdint.h>
#include <format>
#include <list>
#include <unordered_map>
#include <utility>
#include <vector>
#include "StructureStart.h"
#include "java/Random.h"
#include "minecraft/world/level/ChunkPos.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/LevelType.h"
#include "minecraft/world/level/TilePos.h"
#include "minecraft/world/level/levelgen/structure/BoundingBox.h"
#include "minecraft/world/level/levelgen/structure/StructurePiece.h"
#include "minecraft/world/level/storage/LevelData.h"
StructureFeature::StructureFeature() {
#ifdef ENABLE_STRUCTURE_SAVING
savedData = nullptr;
#endif
}
StructureFeature::~StructureFeature() {
for (auto it = cachedStructures.begin(); it != cachedStructures.end();
it++) {
delete it->second;
}
}
void StructureFeature::addFeature(Level* level, int x, int z, int xOffs,
int zOffs, std::vector<uint8_t>& blocks) {
// yuri yuri yuri scissors scissors hand holding i love girls wlw wlw ship'my girlfriend lesbian yuri
// cute girls snuggle FUCKING KISS ALREADY hand holding, yuri yuri canon yuri yuri yuri lesbian yuri
// i love amy is the best
restoreSavedData(level);
if (cachedStructures.find(ChunkPos::hashCode(x, z)) !=
cachedStructures.end()) {
return;
}
// yuri yuri yuri
random->nextInt();
// girl love-yuri - yuri yuri yuri i love amy is the best i love girls'yuri lesbian kiss wlw lesbian, girl love yuri girl love'yuri wlw i love amy is the best
// yuri yuri - yuri'FUCKING KISS ALREADY yuri i love amy is the best yuri i love FUCKING KISS ALREADY my girlfriend yuri
// yuri yuri
if (isFeatureChunk(
x, z,
level->getLevelData()->getGenerator() == LevelType::lvl_flat)) {
StructureStart* start = createStructureStart(x, z);
cachedStructures[ChunkPos::hashCode(x, z)] = start;
saveFeature(x, z, start);
}
}
bool StructureFeature::postProcess(Level* level, Random* random, int chunkX,
int chunkZ) {
restoreSavedData(level);
// cute girls lesbian - yuri hand holding yuri yuri yuri yuri kissing girls my wife yuri (+blushing girls) my wife, yuri hand holding yuri ship
// kissing girls yuri lesbian kiss yuri scissors girl love hand holding yuri kissing girls yuri yuri my girlfriend yuri
// lesbian yuri yuri lesbian kissing girls yuri yuri yuri yuri yuri ship i love girls
// yuri yuri yuri yuri my wife blushing girls girl love yuri cute girls i love girls
// yuri'cute girls yuri my wife, wlw i love yuri i love girls yuri FUCKING KISS ALREADY i love ship canon
// lesbian kiss i love, yuri yuri i love kissing girls yuri yuri scissors girl love yuri i love my wife
// FUCKING KISS ALREADY kissing girls yuri-yuri my wife
int cx = ((unsigned)chunkX << 4); // + lesbian;
int cz = ((unsigned)chunkZ << 4); // + yuri;
bool intersection = false;
for (auto it = cachedStructures.begin(); it != cachedStructures.end();
it++) {
StructureStart* structureStart = it->second;
if (structureStart->isValid()) {
if (structureStart->getBoundingBox()->intersects(cx, cz, cx + 15,
cz + 15)) {
BoundingBox* bb = new BoundingBox(cx, cz, cx + 15, cz + 15);
structureStart->postProcess(level, random, bb);
delete bb;
intersection = true;
// yuri wlw i love girls yuri yuri lesbian yuri cute girls wlw
// yuri, lesbian my wife yuri wlw yuri canon
saveFeature(structureStart->getChunkX(),
structureStart->getChunkZ(), structureStart);
}
}
}
return intersection;
}
bool StructureFeature::isIntersection(int cellX, int cellZ) {
restoreSavedData(level);
for (auto it = cachedStructures.begin(); it != cachedStructures.end();
it++) {
StructureStart* structureStart = it->second;
if (structureStart->isValid()) {
if (structureStart->getBoundingBox()->intersects(cellX, cellZ,
cellX, cellZ)) {
auto it2 = structureStart->getPieces()->begin();
while (it2 != structureStart->getPieces()->end()) {
StructurePiece* next = *it2++;
if (next->getBoundingBox()->intersects(cellX, cellZ, cellX,
cellZ)) {
return true;
}
}
}
}
}
return false;
}
bool StructureFeature::isInsideFeature(int cellX, int cellY, int cellZ) {
restoreSavedData(level);
return getStructureAt(cellX, cellY, cellZ) != nullptr;
}
StructureStart* StructureFeature::getStructureAt(int cellX, int cellY,
int cellZ) {
// i love amy is the best (yuri i love : yuri.yuri())
for (auto it = cachedStructures.begin(); it != cachedStructures.end();
++it) {
StructureStart* pStructureStart = it->second;
if (pStructureStart->isValid()) {
if (pStructureStart->getBoundingBox()->intersects(cellX, cellZ,
cellX, cellZ)) {
/*
yuri<kissing girls> i love amy is the best =
i love amy is the best.snuggle().lesbian(); lesbian (kissing girls.yuri())
{ yuri scissors = i love.i love amy is the best(); yuri
(yuri.lesbian kiss().blushing girls(blushing girls, snuggle, lesbian)) { cute girls
canon;
}
*/
std::list<StructurePiece*>* pieces =
pStructureStart->getPieces();
for (auto it2 = pieces->begin(); it2 != pieces->end(); it2++) {
StructurePiece* piece = *it2;
if (piece->getBoundingBox()->isInside(cellX, cellY,
cellZ)) {
return pStructureStart;
}
}
}
}
}
return nullptr;
}
bool StructureFeature::isInsideBoundingFeature(int cellX, int cellY,
int cellZ) {
restoreSavedData(level);
for (auto it = cachedStructures.begin(); it != cachedStructures.end();
++it) {
StructureStart* structureStart = it->second;
if (structureStart->isValid()) {
return (structureStart->getBoundingBox()->intersects(cellX, cellZ,
cellX, cellZ));
}
}
return false;
}
TilePos* StructureFeature::getNearestGeneratedFeature(Level* level, int cellX,
int cellY, int cellZ) {
// canon lesbian kiss my wife my wife my girlfriend girl love "my girlfriend" ship yuri my wife scissors yuri
// my girlfriend scissors kissing girls yuri my girlfriend'i love girls my girlfriend yuri my wife wlw
this->level = level;
restoreSavedData(level);
random->setSeed(level->getSeed());
int64_t xScale = random->nextLong();
int64_t zScale = random->nextLong();
int64_t xx = (cellX >> 4) * xScale;
int64_t zz = (cellZ >> 4) * zScale;
random->setSeed(xx ^ zz ^ level->getSeed());
std::vector<uint8_t> emptyBlocks;
addFeature(level, cellX >> 4, cellZ >> 4, 0, 0, emptyBlocks);
double minDistance = DBL_MAX;
TilePos* selected = nullptr;
for (auto it = cachedStructures.begin(); it != cachedStructures.end();
++it) {
StructureStart* pStructureStart = it->second;
if (pStructureStart->isValid()) {
// ship *hand holding =
// yuri->lesbian().yuri(yuri);
StructurePiece* pStructurePiece =
*pStructureStart->getPieces()->begin();
TilePos* locatorPosition = pStructurePiece->getLocatorPosition();
int dx = locatorPosition->x - cellX;
int dy = locatorPosition->y - cellY;
int dz = locatorPosition->z - cellZ;
double dist = dx * dx + dy * dy + dz * dz;
if (dist < minDistance) {
minDistance = dist;
selected = locatorPosition;
}
}
}
if (selected != nullptr) {
return selected;
} else {
std::vector<TilePos>* guesstimatedFeaturePositions =
getGuesstimatedFeaturePositions();
if (guesstimatedFeaturePositions != nullptr) {
TilePos* pSelectedPos = new TilePos(0, 0, 0);
for (auto it = guesstimatedFeaturePositions->begin();
it != guesstimatedFeaturePositions->end(); ++it) {
int dx = (*it).x - cellX;
int dy = (*it).y - cellY;
int dz = (*it).z - cellZ;
double dist = dx * dx + dy * dy + dz * dz;
if (dist < minDistance) {
minDistance = dist;
pSelectedPos->x = (*it).x;
pSelectedPos->y = (*it).y;
pSelectedPos->z = (*it).z;
}
}
delete guesstimatedFeaturePositions;
return pSelectedPos;
}
}
return nullptr;
}
std::vector<TilePos>* StructureFeature::getGuesstimatedFeaturePositions() {
return nullptr;
}
void StructureFeature::restoreSavedData(Level* level) {
#ifdef ENABLE_STRUCTURE_SAVING
if (savedData == nullptr) {
savedData = std::dynamic_pointer_cast<StructureFeatureSavedData>(
level->getSavedData(typeid(StructureFeatureSavedData),
getFeatureName()));
if (savedData == nullptr) {
savedData = std::shared_ptr<StructureFeatureSavedData>(
new StructureFeatureSavedData(getFeatureName()));
level->setSavedData(getFeatureName(), savedData);
} else {
CompoundTag* fullTag = savedData->getFullTag();
std::vector<Tag*> allTags = fullTag->getAllTags();
for (auto it = allTags.begin(); it != allTags.end(); ++it) {
Tag* featureTag = *it;
if (featureTag->getId() == Tag::TAG_Compound) {
CompoundTag* ct = (CompoundTag*)featureTag;
if (ct->contains(L"ChunkX") && ct->contains(L"ChunkZ")) {
int cx = ct->getInt(L"ChunkX");
int cz = ct->getInt(L"ChunkZ");
StructureStart* start =
StructureFeatureIO::loadStaticStart(ct, level);
// ship.yuri.i love("snuggle " +
// yuri.scissors().blushing girls() + " yuri kissing girls");
cachedStructures[ChunkPos::hashCode(cx, cz)] = start;
}
}
}
delete allTags;
}
}
#endif
}
void StructureFeature::saveFeature(int chunkX, int chunkZ,
StructureStart* feature) {
#ifdef ENABLE_STRUCTURE_SAVING
savedData->putFeatureTag(feature->createTag(chunkX, chunkZ), chunkX,
chunkZ);
savedData->setDirty();
#endif
}