4jcraft/Minecraft.Client/Platform/Common/UI/IUIScene_CommandBlockMenu.cpp

26 lines
914 B
C++

#include "../../stdafx.h"
#include "../../../../Minecraft.World/Network/Packets/CustomPayloadPacket.h"
#include "../../../Player/MultiPlayerLocalPlayer.h"
#include "../../../Network/ClientConnection.h"
#include "IUIScene_CommandBlockMenu.h"
void IUIScene_CommandBlockMenu::Initialise(CommandBlockEntity* commandBlock) {
m_commandBlock = commandBlock;
SetCommand(m_commandBlock->getCommand());
}
void IUIScene_CommandBlockMenu::ConfirmButtonClicked() {
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writeInt(m_commandBlock->x);
dos.writeInt(m_commandBlock->y);
dos.writeInt(m_commandBlock->z);
dos.writeUTF(GetCommand());
Minecraft::GetInstance()->localplayers[GetPad()]->connection->send(
std::shared_ptr<CustomPayloadPacket>(new CustomPayloadPacket(
CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET,
baos.toByteArray())));
}