4jcraft/Minecraft.Client/Build/Common/UI/UIControl_Label.h

15 lines
323 B
C++

#pragma once
#include "UIControl_Base.h"
class UIControl_Label : public UIControl_Base
{
public:
UIControl_Label();
virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const std::string &controlName);
void init(const std::wstring &label);
void init(const std::string &label);
virtual void ReInit();
};