4jcraft/Minecraft.World/Blocks/StoneSlabTile.cpp
2026-03-21 15:52:50 -05:00

75 lines
2.5 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.level.tile.h"
#include "../Headers/net.minecraft.world.h"
#include "StoneSlabTile.h"
const unsigned int StoneSlabTile::SLAB_NAMES[SLAB_NAMES_LENGTH] = {
IDS_TILE_STONESLAB_STONE, IDS_TILE_STONESLAB_SAND,
IDS_TILE_STONESLAB_WOOD, IDS_TILE_STONESLAB_COBBLE,
IDS_TILE_STONESLAB_BRICK, IDS_TILE_STONESLAB_SMOOTHBRICK,
IDS_TILE_STONESLAB_NETHERBRICK, IDS_TILE_STONESLAB_QUARTZ,
};
StoneSlabTile::StoneSlabTile(int id, bool fullSize)
: HalfSlabTile(id, fullSize, Material::stone) {}
Icon* StoneSlabTile::getTexture(int face, int data) {
int type = data & TYPE_MASK;
if (fullSize && (data & TOP_SLOT_BIT) != 0) {
face = Facing::UP;
}
switch (type) {
case STONE_SLAB:
if (face == Facing::UP || face == Facing::DOWN) return icon;
return iconSide;
break;
case SAND_SLAB:
return Tile::sandStone->getTexture(face);
case WOOD_SLAB:
return Tile::wood->getTexture(face);
case COBBLESTONE_SLAB:
return Tile::cobblestone->getTexture(face);
case BRICK_SLAB:
return Tile::redBrick->getTexture(face);
case SMOOTHBRICK_SLAB:
return Tile::stoneBrick->getTexture(
face, SmoothStoneBrickTile::TYPE_DEFAULT);
case NETHERBRICK_SLAB:
return Tile::netherBrick->getTexture(Facing::UP);
case QUARTZ_SLAB:
return Tile::quartzBlock->getTexture(face);
}
return icon;
}
void StoneSlabTile::registerIcons(IconRegister* iconRegister) {
icon = iconRegister->registerIcon(L"stoneslab_top");
iconSide = iconRegister->registerIcon(L"stoneslab_side");
}
int StoneSlabTile::getResource(int data, Random* random, int playerBonusLevel) {
return Tile::stoneSlabHalf_Id;
}
unsigned int StoneSlabTile::getDescriptionId(int iData /*= -1*/) {
if (iData < 0) iData = 0;
return StoneSlabTile::SLAB_NAMES[iData];
}
int StoneSlabTile::getAuxName(int auxValue) {
if (auxValue < 0 || auxValue >= SLAB_NAMES_LENGTH) {
auxValue = 0;
}
return SLAB_NAMES[auxValue]; // super.getDescriptionId() + "." +
// SLAB_NAMES[auxValue];
}
std::shared_ptr<ItemInstance> StoneSlabTile::getSilkTouchItemInstance(
int data) {
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::stoneSlabHalf_Id, 2, data & TYPE_MASK));
}