4jcraft/Minecraft.Client/Platform/Common/UI/UIScene_InGameHostOptionsMenu.cpp

188 lines
8.3 KiB
C++

#include "../../Minecraft.World/Platform/stdafx.h"
#include "UI.h"
#include "UIScene_InGameHostOptionsMenu.h"
#include "../../Minecraft.Client/Minecraft.h"
#include "../../Minecraft.Client/Player/MultiPlayerLocalPlayer.h"
#include "../../Minecraft.Client/Network/ClientConnection.h"
#include "../../Minecraft.World/Headers/net.minecraft.network.h"
#include "../../Minecraft.World/Headers/net.minecraft.network.packet.h"
UIScene_InGameHostOptionsMenu::UIScene_InGameHostOptionsMenu(
int iPad, void* initData, UILayer* parentLayer)
: UIScene(iPad, parentLayer) {
// Setup all the Iggy references we need for this scene
initialiseMovie();
m_checkboxFireSpreads.init(
app.GetString(IDS_FIRE_SPREADS), eControl_FireSpreads,
app.GetGameHostOption(eGameHostOption_FireSpreads) != 0);
m_checkboxTNT.init(app.GetString(IDS_TNT_EXPLODES), eControl_TNT,
app.GetGameHostOption(eGameHostOption_TNT) != 0);
m_checkboxDoMobLoot.init(app.GetString(IDS_MOB_LOOT), eControl_DoMobLoot,
app.GetGameHostOption(eGameHostOption_DoMobLoot));
m_checkboxDoTileDrops.init(
app.GetString(IDS_TILE_DROPS), eControl_DoTileDrops,
app.GetGameHostOption(eGameHostOption_DoTileDrops));
m_checkboxNaturalRegeneration.init(
app.GetString(IDS_NATURAL_REGEN), eControl_NaturalRegeneration,
app.GetGameHostOption(eGameHostOption_NaturalRegeneration));
// If cheats are disabled, remove checkboxes
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled)) {
removeControl(&m_checkboxMobGriefing, true);
removeControl(&m_checkboxKeepInventory, true);
removeControl(&m_checkboxDoMobSpawning, true);
removeControl(&m_checkboxDoDaylightCycle, true);
}
m_checkboxMobGriefing.init(
app.GetString(IDS_MOB_GRIEFING), eControl_MobGriefing,
app.GetGameHostOption(eGameHostOption_MobGriefing));
m_checkboxKeepInventory.init(
app.GetString(IDS_KEEP_INVENTORY), eControl_KeepInventory,
app.GetGameHostOption(eGameHostOption_KeepInventory));
m_checkboxDoMobSpawning.init(
app.GetString(IDS_MOB_SPAWNING), eControl_DoMobSpawning,
app.GetGameHostOption(eGameHostOption_DoMobSpawning));
m_checkboxDoDaylightCycle.init(
app.GetString(IDS_DAYLIGHT_CYCLE), eControl_DoDaylightCycle,
app.GetGameHostOption(eGameHostOption_DoDaylightCycle));
INetworkPlayer* localPlayer =
g_NetworkManager.GetLocalPlayerByUserIndex(m_iPad);
unsigned int privs = app.GetPlayerPrivileges(localPlayer->GetSmallId());
if (app.GetGameHostOption(eGameHostOption_CheatsEnabled) &&
Player::getPlayerGamePrivilege(
privs, Player::ePlayerGamePrivilege_CanTeleport) &&
g_NetworkManager.GetPlayerCount() > 1) {
m_buttonTeleportToPlayer.init(app.GetString(IDS_TELEPORT_TO_PLAYER),
eControl_TeleportToPlayer);
m_buttonTeleportToMe.init(app.GetString(IDS_TELEPORT_TO_ME),
eControl_TeleportToMe);
} else {
removeControl(&m_buttonTeleportToPlayer, true);
removeControl(&m_buttonTeleportToMe, true);
}
}
std::wstring UIScene_InGameHostOptionsMenu::getMoviePath() {
if (app.GetLocalPlayerCount() > 1) {
return L"InGameHostOptionsSplit";
} else {
return L"InGameHostOptions";
}
}
void UIScene_InGameHostOptionsMenu::updateTooltips() {
ui.SetTooltips(m_iPad, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK);
}
void UIScene_InGameHostOptionsMenu::handleReload() {
UIScene::handleReload();
// If cheats are disabled, remove checkboxes
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled)) {
removeControl(&m_checkboxMobGriefing, true);
removeControl(&m_checkboxKeepInventory, true);
removeControl(&m_checkboxDoMobSpawning, true);
removeControl(&m_checkboxDoDaylightCycle, true);
}
INetworkPlayer* localPlayer =
g_NetworkManager.GetLocalPlayerByUserIndex(m_iPad);
unsigned int privs = app.GetPlayerPrivileges(localPlayer->GetSmallId());
if (app.GetGameHostOption(eGameHostOption_CheatsEnabled) &&
Player::getPlayerGamePrivilege(
privs, Player::ePlayerGamePrivilege_CanTeleport) &&
g_NetworkManager.GetPlayerCount() > 1) {
} else {
removeControl(&m_buttonTeleportToPlayer, true);
removeControl(&m_buttonTeleportToMe, true);
}
}
void UIScene_InGameHostOptionsMenu::handleInput(int iPad, int key, bool repeat,
bool pressed, bool released,
bool& handled) {
// app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d,
// down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE",
// pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
ui.AnimateKeyPress(iPad, key, repeat, pressed, released);
switch (key) {
case ACTION_MENU_CANCEL:
if (pressed) {
unsigned int hostOptions =
app.GetGameHostOption(eGameHostOption_All);
app.SetGameHostOption(hostOptions, eGameHostOption_FireSpreads,
m_checkboxFireSpreads.IsChecked());
app.SetGameHostOption(hostOptions, eGameHostOption_TNT,
m_checkboxTNT.IsChecked());
app.SetGameHostOption(hostOptions, eGameHostOption_DoMobLoot,
m_checkboxDoMobLoot.IsChecked());
app.SetGameHostOption(hostOptions, eGameHostOption_DoTileDrops,
m_checkboxDoTileDrops.IsChecked());
app.SetGameHostOption(
hostOptions, eGameHostOption_NaturalRegeneration,
m_checkboxNaturalRegeneration.IsChecked());
// If cheats are enabled, set cheat values
if (app.GetGameHostOption(eGameHostOption_CheatsEnabled)) {
app.SetGameHostOption(hostOptions,
eGameHostOption_MobGriefing,
m_checkboxMobGriefing.IsChecked());
app.SetGameHostOption(hostOptions,
eGameHostOption_KeepInventory,
m_checkboxKeepInventory.IsChecked());
app.SetGameHostOption(hostOptions,
eGameHostOption_DoMobSpawning,
m_checkboxDoMobSpawning.IsChecked());
app.SetGameHostOption(
hostOptions, eGameHostOption_DoDaylightCycle,
m_checkboxDoDaylightCycle.IsChecked());
}
// Send update settings packet to server
if (hostOptions != app.GetGameHostOption(eGameHostOption_All)) {
Minecraft* pMinecraft = Minecraft::GetInstance();
std::shared_ptr<MultiplayerLocalPlayer> player =
pMinecraft->localplayers[m_iPad];
if (player->connection) {
player->connection->send(
std::shared_ptr<ServerSettingsChangedPacket>(
new ServerSettingsChangedPacket(
ServerSettingsChangedPacket::
HOST_IN_GAME_SETTINGS,
hostOptions)));
}
}
navigateBack();
handled = true;
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
break;
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
sendInputToMovie(key, repeat, pressed, released);
break;
}
}
void UIScene_InGameHostOptionsMenu::handlePress(F64 controlId, F64 childId) {
TeleportMenuInitData* initData = new TeleportMenuInitData();
initData->iPad = m_iPad;
initData->teleportToPlayer = false;
if ((int)controlId == eControl_TeleportToPlayer) {
initData->teleportToPlayer = true;
}
ui.NavigateToScene(m_iPad, eUIScene_TeleportMenu, (void*)initData);
}