4jcraft/Minecraft.Client/Platform/Common/GameRules/ApplySchematicRuleDefinition.cpp
2026-03-22 01:15:44 -05:00

254 lines
10 KiB
C++

#include "../../Minecraft.World/Platform/stdafx.h"
#include "../../Minecraft.World/Util/StringHelpers.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.phys.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.level.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.level.dimension.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.level.chunk.h"
#include "../../Minecraft.World/Headers/net.minecraft.world.level.tile.entity.h"
#include "ApplySchematicRuleDefinition.h"
#include "LevelGenerationOptions.h"
#include "ConsoleSchematicFile.h"
ApplySchematicRuleDefinition::ApplySchematicRuleDefinition(
LevelGenerationOptions* levelGenOptions) {
m_levelGenOptions = levelGenOptions;
m_location = Vec3::newPermanent(0, 0, 0);
m_locationBox = NULL;
m_totalBlocksChanged = 0;
m_totalBlocksChangedLighting = 0;
m_rotation = ConsoleSchematicFile::eSchematicRot_0;
m_completed = false;
m_dimension = 0;
m_schematic = NULL;
}
ApplySchematicRuleDefinition::~ApplySchematicRuleDefinition() {
app.DebugPrintf("Deleting ApplySchematicRuleDefinition.\n");
if (!m_completed) m_levelGenOptions->releaseSchematicFile(m_schematicName);
m_schematic = NULL;
delete m_location;
}
void ApplySchematicRuleDefinition::writeAttributes(DataOutputStream* dos,
unsigned int numAttrs) {
GameRuleDefinition::writeAttributes(dos, numAttrs + 5);
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_filename);
dos->writeUTF(m_schematicName);
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_x);
dos->writeUTF(_toString(m_location->x));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_y);
dos->writeUTF(_toString(m_location->y));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_z);
dos->writeUTF(_toString(m_location->z));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_rot);
switch (m_rotation) {
case ConsoleSchematicFile::eSchematicRot_0:
dos->writeUTF(_toString(0));
break;
case ConsoleSchematicFile::eSchematicRot_90:
dos->writeUTF(_toString(90));
break;
case ConsoleSchematicFile::eSchematicRot_180:
dos->writeUTF(_toString(180));
break;
case ConsoleSchematicFile::eSchematicRot_270:
dos->writeUTF(_toString(270));
break;
}
}
void ApplySchematicRuleDefinition::addAttribute(
const std::wstring& attributeName, const std::wstring& attributeValue) {
if (attributeName.compare(L"filename") == 0) {
m_schematicName = attributeValue;
// app.DebugPrintf("ApplySchematicRuleDefinition: Adding parameter
// filename=%s\n",m_schematicName.c_str());
if (!m_schematicName.empty()) {
if (m_schematicName
.substr(m_schematicName.length() - 4,
m_schematicName.length())
.compare(L".sch") != 0) {
m_schematicName.append(L".sch");
}
m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
}
} else if (attributeName.compare(L"x") == 0) {
m_location->x = _fromString<int>(attributeValue);
if (((int)abs(m_location->x)) % 2 != 0) m_location->x -= 1;
// app.DebugPrintf("ApplySchematicRuleDefinition: Adding parameter
// x=%f\n",m_location->x);
} else if (attributeName.compare(L"y") == 0) {
m_location->y = _fromString<int>(attributeValue);
if (((int)abs(m_location->y)) % 2 != 0) m_location->y -= 1;
if (m_location->y < 0) m_location->y = 0;
// app.DebugPrintf("ApplySchematicRuleDefinition: Adding parameter
// y=%f\n",m_location->y);
} else if (attributeName.compare(L"z") == 0) {
m_location->z = _fromString<int>(attributeValue);
if (((int)abs(m_location->z)) % 2 != 0) m_location->z -= 1;
// app.DebugPrintf("ApplySchematicRuleDefinition: Adding parameter
// z=%f\n",m_location->z);
} else if (attributeName.compare(L"rot") == 0) {
int degrees = _fromString<int>(attributeValue);
while (degrees < 0) degrees += 360;
while (degrees >= 360) degrees -= 360;
float quad = degrees / 90;
degrees = (int)(quad + 0.5f);
switch (degrees) {
case 1:
m_rotation = ConsoleSchematicFile::eSchematicRot_90;
break;
case 2:
m_rotation = ConsoleSchematicFile::eSchematicRot_180;
break;
case 3:
case 4:
m_rotation = ConsoleSchematicFile::eSchematicRot_270;
break;
case 0:
default:
m_rotation = ConsoleSchematicFile::eSchematicRot_0;
break;
};
// app.DebugPrintf("ApplySchematicRuleDefinition: Adding parameter
// rot=%d\n",m_rotation);
} else if (attributeName.compare(L"dim") == 0) {
m_dimension = _fromString<int>(attributeValue);
if (m_dimension > 1 || m_dimension < -1) m_dimension = 0;
// app.DebugPrintf("ApplySchematicRuleDefinition: Adding parameter
// dimension=%d\n",m_dimension);
} else {
GameRuleDefinition::addAttribute(attributeName, attributeValue);
}
}
void ApplySchematicRuleDefinition::updateLocationBox() {
if (m_schematic == NULL)
m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
m_locationBox = AABB::newPermanent(0, 0, 0, 0, 0, 0);
m_locationBox->x0 = m_location->x;
m_locationBox->y0 = m_location->y;
m_locationBox->z0 = m_location->z;
m_locationBox->y1 = m_location->y + m_schematic->getYSize();
switch (m_rotation) {
case ConsoleSchematicFile::eSchematicRot_90:
case ConsoleSchematicFile::eSchematicRot_270:
m_locationBox->x1 = m_location->x + m_schematic->getZSize();
m_locationBox->z1 = m_location->z + m_schematic->getXSize();
break;
case ConsoleSchematicFile::eSchematicRot_0:
case ConsoleSchematicFile::eSchematicRot_180:
default:
m_locationBox->x1 = m_location->x + m_schematic->getXSize();
m_locationBox->z1 = m_location->z + m_schematic->getZSize();
break;
};
}
void ApplySchematicRuleDefinition::processSchematic(AABB* chunkBox,
LevelChunk* chunk) {
if (m_completed) return;
if (chunk->level->dimension->id != m_dimension) return;
PIXBeginNamedEvent(0, "Processing ApplySchematicRuleDefinition");
if (m_schematic == NULL)
m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
if (m_locationBox == NULL) updateLocationBox();
if (chunkBox->intersects(m_locationBox)) {
m_locationBox->y1 =
std::min((double)Level::maxBuildHeight, m_locationBox->y1);
#ifdef _DEBUG
app.DebugPrintf("Applying schematic %ls to chunk (%d,%d)\n",
m_schematicName.c_str(), chunk->x, chunk->z);
#endif
PIXBeginNamedEvent(0, "Applying blocks and data");
m_totalBlocksChanged += m_schematic->applyBlocksAndData(
chunk, chunkBox, m_locationBox, m_rotation);
PIXEndNamedEvent();
// Add the tileEntities
PIXBeginNamedEvent(0, "Applying tile entities");
m_schematic->applyTileEntities(chunk, chunkBox, m_locationBox,
m_rotation);
PIXEndNamedEvent();
// TODO This does not take into account things that go outside the
// bounds of the world
int targetBlocks = (m_locationBox->x1 - m_locationBox->x0) *
(m_locationBox->y1 - m_locationBox->y0) *
(m_locationBox->z1 - m_locationBox->z0);
if ((m_totalBlocksChanged == targetBlocks) &&
(m_totalBlocksChangedLighting == targetBlocks)) {
m_completed = true;
// m_levelGenOptions->releaseSchematicFile(m_schematicName);
// m_schematic = NULL;
}
}
PIXEndNamedEvent();
}
void ApplySchematicRuleDefinition::processSchematicLighting(AABB* chunkBox,
LevelChunk* chunk) {
if (m_completed) return;
if (chunk->level->dimension->id != m_dimension) return;
PIXBeginNamedEvent(0, "Processing ApplySchematicRuleDefinition (lighting)");
if (m_schematic == NULL)
m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
if (m_locationBox == NULL) updateLocationBox();
if (chunkBox->intersects(m_locationBox)) {
m_locationBox->y1 =
std::min((double)Level::maxBuildHeight, m_locationBox->y1);
#ifdef _DEBUG
app.DebugPrintf("Applying schematic %ls to chunk (%d,%d)\n",
m_schematicName.c_str(), chunk->x, chunk->z);
#endif
PIXBeginNamedEvent(0, "Patching lighting");
m_totalBlocksChangedLighting += m_schematic->applyLighting(
chunk, chunkBox, m_locationBox, m_rotation);
PIXEndNamedEvent();
// TODO This does not take into account things that go outside the
// bounds of the world
int targetBlocks = (m_locationBox->x1 - m_locationBox->x0) *
(m_locationBox->y1 - m_locationBox->y0) *
(m_locationBox->z1 - m_locationBox->z0);
if ((m_totalBlocksChanged == targetBlocks) &&
(m_totalBlocksChangedLighting == targetBlocks)) {
m_completed = true;
// m_levelGenOptions->releaseSchematicFile(m_schematicName);
// m_schematic = NULL;
}
}
PIXEndNamedEvent();
}
bool ApplySchematicRuleDefinition::checkIntersects(int x0, int y0, int z0,
int x1, int y1, int z1) {
if (m_locationBox == NULL) updateLocationBox();
return m_locationBox->intersects(x0, y0, z0, x1, y1, z1);
}
int ApplySchematicRuleDefinition::getMinY() {
if (m_locationBox == NULL) updateLocationBox();
return m_locationBox->y0;
}
void ApplySchematicRuleDefinition::reset() {
m_totalBlocksChanged = 0;
m_totalBlocksChangedLighting = 0;
m_completed = false;
}