4jcraft/Minecraft.Client/Platform/Common/UI/UIControl_TexturePackList.cpp
2026-03-30 02:17:54 -05:00

142 lines
4.9 KiB
C++

#include "../../Minecraft.World/Platform/stdafx.h"
#include "UI.h"
#include "UIControl_TexturePackList.h"
UIControl_TexturePackList::UIControl_TexturePackList() {}
bool UIControl_TexturePackList::setupControl(UIScene* scene,
IggyValuePath* parent,
const std::string& controlName) {
UIControl::setControlType(UIControl::eTexturePackList);
bool success = UIControl_Base::setupControl(scene, parent, controlName);
// SlotList specific initialisers
m_addPackFunc = registerFastName(L"addPack");
m_clearSlotsFunc = registerFastName(L"removeAllItems");
m_funcSelectSlot = registerFastName(L"SelectSlot");
m_funcEnableSelector = registerFastName(L"EnableSelector");
m_funcSetTouchFocus = registerFastName(L"SetTouchFocus");
m_funcCanTouchTrigger = registerFastName(L"CanTouchTrigger");
m_funcGetRealHeight = registerFastName(L"GetRealHeight");
return success;
}
void UIControl_TexturePackList::init(const std::wstring& label, int id) {
m_label = label;
m_id = id;
const std::u16string convLabel = wstring_to_u16string(label);
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_string_UTF16;
IggyStringUTF16 stringVal;
stringVal.string = convLabel.c_str();
stringVal.length = convLabel.length();
value[0].string16 = stringVal;
value[1].type = IGGY_DATATYPE_number;
value[1].number = id;
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_initFunc, 2, value);
}
void UIControl_TexturePackList::addPack(int id,
const std::wstring& textureName) {
const std::u16string convName = wstring_to_u16string(textureName);
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_number;
value[0].number = id;
value[1].type = IGGY_DATATYPE_string_UTF16;
IggyStringUTF16 stringVal;
stringVal.string = convName.c_str();
stringVal.length = convName.length();
value[1].string16 = stringVal;
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_addPackFunc, 2, value);
}
void UIControl_TexturePackList::selectSlot(int id) {
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = id;
IggyResult out =
IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(), m_funcSelectSlot, 1, value);
}
void UIControl_TexturePackList::clearSlots() {
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_clearSlotsFunc, 0, nullptr);
}
void UIControl_TexturePackList::setEnabled(bool enable) {
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].number = enable;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_funcEnableSelector, 1, value);
}
void UIControl_TexturePackList::SetTouchFocus(S32 iX, S32 iY, bool bRepeat) {
IggyDataValue result;
IggyDataValue value[3];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iX;
value[1].type = IGGY_DATATYPE_number;
value[1].number = iY;
value[2].type = IGGY_DATATYPE_boolean;
value[2].boolval = bRepeat;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_funcSetTouchFocus, 3, value);
}
bool UIControl_TexturePackList::CanTouchTrigger(S32 iX, S32 iY) {
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_number;
value[0].number = iX;
value[1].type = IGGY_DATATYPE_number;
value[1].number = iY;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_funcCanTouchTrigger, 2, value);
S32 bCanTouchTrigger = false;
if (result.type == IGGY_DATATYPE_boolean) {
bCanTouchTrigger = (bool)result.boolval;
}
return bCanTouchTrigger;
}
S32 UIControl_TexturePackList::GetRealHeight() {
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
getIggyValuePath(),
m_funcGetRealHeight, 0, nullptr);
S32 iRealHeight = m_height;
if (result.type == IGGY_DATATYPE_number) {
iRealHeight = (S32)result.number;
}
return iRealHeight;
}