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# Conflicts: # Minecraft.Client/Network/PlayerChunkMap.cpp # Minecraft.Client/Network/PlayerList.cpp # Minecraft.Client/Network/ServerChunkCache.cpp # Minecraft.Client/Platform/Common/Consoles_App.cpp # Minecraft.Client/Platform/Common/DLC/DLCManager.cpp # Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp # Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp # Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp # Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp # Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp # Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp # Minecraft.Client/Platform/Common/UI/UIController.cpp # Minecraft.Client/Platform/Common/UI/UIController.h # Minecraft.Client/Platform/Extrax64Stubs.cpp # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h # Minecraft.Client/Player/EntityTracker.cpp # Minecraft.Client/Player/ServerPlayer.cpp # Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp # Minecraft.Client/Textures/Packs/DLCTexturePack.cpp # Minecraft.Client/Textures/Stitching/StitchedTexture.cpp # Minecraft.Client/Textures/Stitching/TextureMap.cpp # Minecraft.Client/Textures/Textures.cpp # Minecraft.World/Blocks/NotGateTile.cpp # Minecraft.World/Blocks/PressurePlateTile.cpp # Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp # Minecraft.World/Enchantments/EnchantmentHelper.cpp # Minecraft.World/Entities/HangingEntity.cpp # Minecraft.World/Entities/LeashFenceKnotEntity.cpp # Minecraft.World/Entities/LivingEntity.cpp # Minecraft.World/Entities/Mobs/Boat.cpp # Minecraft.World/Entities/Mobs/Minecart.cpp # Minecraft.World/Entities/Mobs/Witch.cpp # Minecraft.World/Entities/SyncedEntityData.cpp # Minecraft.World/Items/LeashItem.cpp # Minecraft.World/Items/PotionItem.cpp # Minecraft.World/Level/BaseMobSpawner.cpp # Minecraft.World/Level/CustomLevelSource.cpp # Minecraft.World/Level/Level.cpp # Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp # Minecraft.World/Level/Storage/McRegionLevelStorage.cpp # Minecraft.World/Level/Storage/RegionFileCache.cpp # Minecraft.World/Player/Player.cpp # Minecraft.World/WorldGen/Biomes/BiomeCache.cpp # Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp # Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
#include "../../Minecraft.World/Platform/stdafx.h"
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#include "../../Minecraft.World/Util/StringHelpers.h"
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#include "../../Minecraft.Client/Utils/StringTable.h"
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#include "ConsoleGameRules.h"
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#include "LevelRuleset.h"
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LevelRuleset::LevelRuleset() { m_stringTable = nullptr; }
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LevelRuleset::~LevelRuleset() {
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for (auto it = m_areas.begin(); it != m_areas.end(); ++it) {
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delete *it;
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}
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}
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void LevelRuleset::getChildren(std::vector<GameRuleDefinition*>* children) {
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CompoundGameRuleDefinition::getChildren(children);
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for (auto it = m_areas.begin(); it != m_areas.end(); it++)
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children->push_back(*it);
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}
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GameRuleDefinition* LevelRuleset::addChild(
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ConsoleGameRules::EGameRuleType ruleType) {
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GameRuleDefinition* rule = nullptr;
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if (ruleType == ConsoleGameRules::eGameRuleType_NamedArea) {
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rule = new NamedAreaRuleDefinition();
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m_areas.push_back((NamedAreaRuleDefinition*)rule);
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} else {
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rule = CompoundGameRuleDefinition::addChild(ruleType);
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}
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return rule;
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}
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void LevelRuleset::loadStringTable(StringTable* table) {
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m_stringTable = table;
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}
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const wchar_t* LevelRuleset::getString(const std::wstring& key) {
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if (m_stringTable == nullptr) {
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return L"";
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} else {
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return m_stringTable->getString(key);
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}
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}
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AABB* LevelRuleset::getNamedArea(const std::wstring& areaName) {
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AABB* area = nullptr;
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for (auto it = m_areas.begin(); it != m_areas.end(); ++it) {
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if ((*it)->getName().compare(areaName) == 0) {
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area = (*it)->getArea();
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break;
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}
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}
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return area;
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}
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