4jcraft/Minecraft.World/Level/Storage/MockedLevelStorage.cpp

49 lines
1 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "../../Headers/net.minecraft.world.level.chunk.storage.h"
#include "../../Headers/net.minecraft.world.level.dimension.h"
#include "MockedLevelStorage.h"
#include "../../IO/Files/ConsoleSaveFileIO.h"
LevelData *MockedLevelStorage::prepareLevel()
{
return NULL;
}
void MockedLevelStorage::checkSession()
{
}
ChunkStorage *MockedLevelStorage::createChunkStorage(Dimension *dimension)
{
return NULL;
}
void MockedLevelStorage::saveLevelData(LevelData *levelData, std::vector<std::shared_ptr<Player> > *players)
{
}
void MockedLevelStorage::saveLevelData(LevelData *levelData)
{
}
PlayerIO *MockedLevelStorage::getPlayerIO()
{
return NULL;
}
void MockedLevelStorage::closeAll()
{
}
ConsoleSavePath MockedLevelStorage::getDataFile(const std::wstring& id)
{
return ConsoleSavePath(std::wstring(L""));
}
std::wstring MockedLevelStorage::getLevelId()
{
return L"none";
}