4jcraft/Minecraft.Client/Level/DerivedServerLevel.cpp
2026-03-13 17:10:10 -05:00

30 lines
1.1 KiB
C++

#include "../Platform/stdafx.h"
#include "DerivedServerLevel.h"
#include "../../Minecraft.World/Level/Storage/SavedDataStorage.h"
#include "../../Minecraft.World/Level/DerivedLevelData.h"
DerivedServerLevel::DerivedServerLevel(
MinecraftServer* server, std::shared_ptr<LevelStorage> levelStorage,
const std::wstring& levelName, int dimension, LevelSettings* levelSettings,
ServerLevel* wrapped)
: ServerLevel(server, levelStorage, levelName, dimension, levelSettings) {
// 4J-PB - we're going to override the savedDataStorage, so we need to
// delete the current one
if (this->savedDataStorage) {
delete this->savedDataStorage;
this->savedDataStorage = NULL;
}
this->savedDataStorage = wrapped->savedDataStorage;
levelData = new DerivedLevelData(wrapped->getLevelData());
}
DerivedServerLevel::~DerivedServerLevel() {
// we didn't allocate savedDataStorage here, so we don't want the level
// destructor to delete it
this->savedDataStorage = NULL;
}
void DerivedServerLevel::saveLevelData() {
// Do nothing?
// Do nothing!
}