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Common
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Use standard byte buffers in schematic saves
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2026-03-11 15:38:51 +11:00 |
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Durango
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Use standard callback types in 4J input headers
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2026-03-11 15:38:47 +11:00 |
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Linux
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Use standard screenshot buffer types
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2026-03-11 15:38:42 +11:00 |
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Orbis
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Use standard callback types in 4J input headers
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2026-03-11 15:38:47 +11:00 |
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PS3
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Use standard callback types in 4J input headers
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2026-03-11 15:38:47 +11:00 |
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PSVita
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Use standard callback types in 4J input headers
|
2026-03-11 15:38:47 +11:00 |
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Xbox
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Use standard callback types in 4J input headers
|
2026-03-11 15:38:47 +11:00 |