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the vptr to isSolidRender() is not known before contruction of the Tile. Its true by default. if false, need to pass false. that is what i did. i verfied what isSolidRender() is in every file. and did exactly what isSolidRender() would return
33 lines
857 B
C++
33 lines
857 B
C++
#include "../Platform/stdafx.h"
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#include "../Headers/net.minecraft.world.level.h"
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#include "../Headers/net.minecraft.world.h"
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#include "HalfTransparentTile.h"
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HalfTransparentTile::HalfTransparentTile(int id, const std::wstring &tex, Material *material, bool allowSame) : Tile(id,material, false)
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{
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this->allowSame = allowSame;
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this->texture = tex;
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}
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bool HalfTransparentTile::isSolidRender(bool isServerLevel)
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{
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return false;
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}
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bool HalfTransparentTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)
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{
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int id = level->getTile(x, y, z);
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if (!allowSame && id == this->id) return false;
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return Tile::shouldRenderFace(level, x, y, z, face);
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}
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bool HalfTransparentTile::blocksLight()
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{
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return false;
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}
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void HalfTransparentTile::registerIcons(IconRegister *iconRegister)
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{
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icon = iconRegister->registerIcon(texture);
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}
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