mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-25 13:03:36 +00:00
52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
#pragma once
|
|
#include "../../Level/ChunkSource.h"
|
|
#include "../Noise/PerlinNoise.h"
|
|
#include "../Features/LargeFeature.h"
|
|
#include "../Features/LargeHellCaveFeature.h"
|
|
#include "../../Level/LevelChunk.h"
|
|
#include "../Features/HellFireFeature.h"
|
|
#include "../Features/LightGemFeature.h"
|
|
#include "../Features/HellPortalFeature.h"
|
|
#include "../Features/FlowerFeature.h"
|
|
#include "../Features/HellSpringFeature.h"
|
|
|
|
class ProgressListener;
|
|
|
|
class HellFlatLevelSource : public ChunkSource
|
|
{
|
|
public:
|
|
static const int CHUNK_HEIGHT = 8;
|
|
static const int CHUNK_WIDTH = 4;
|
|
|
|
private:
|
|
Random *random;
|
|
Random *pprandom;
|
|
|
|
private:
|
|
Level *level;
|
|
|
|
public:
|
|
HellFlatLevelSource(Level *level, __int64 seed);
|
|
~HellFlatLevelSource();
|
|
|
|
private:
|
|
void prepareHeights(int xOffs, int zOffs, byteArray blocks);
|
|
|
|
public:
|
|
void buildSurfaces(int xOffs, int zOffs, byteArray blocks);
|
|
|
|
LevelChunk *create(int x, int z);
|
|
LevelChunk *getChunk(int xOffs, int zOffs);
|
|
virtual void lightChunk(LevelChunk *lc); // 4J added
|
|
|
|
public:
|
|
virtual bool hasChunk(int x, int y);
|
|
void postProcess(ChunkSource *parent, int xt, int zt);
|
|
bool save(bool force, ProgressListener *progressListener);
|
|
bool tick();
|
|
bool shouldSave();
|
|
std::wstring gatherStats();
|
|
virtual std::vector<Biome::MobSpawnerData *> *getMobsAt(MobCategory *mobCategory, int x, int y, int z);
|
|
virtual TilePos *findNearestMapFeature(Level *level, const std::wstring& featureName, int x, int y, int z);
|
|
};
|