4jcraft/Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-10 10:13:58 +11:00

61 lines
1.8 KiB
C++

#include "../../Platform/stdafx.h"
#include "../../Util/PortableFileIO.h"
#include "../../Headers/net.minecraft.world.level.biome.h"
#include "../../Headers/net.minecraft.world.level.newbiome.layer.h"
#include "../../Headers/net.minecraft.world.level.h"
#include "BiomeOverrideLayer.h"
BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup)
{
m_biomeOverride = byteArray( width * height );
#ifdef _WINDOWS64
const std::wstring path = L"GameRules\\biomemap.bin";
#else
const std::wstring path = L"GAME:\\GameRules\\biomemap.bin";
#endif
const PortableFileIO::BinaryReadResult readResult = PortableFileIO::ReadBinaryFile(path, m_biomeOverride.data, m_biomeOverride.length);
if(readResult.status == PortableFileIO::BinaryReadStatus::not_found)
{
app.DebugPrintf("Biome override not found, using plains as default\n");
memset(m_biomeOverride.data,Biome::plains->id,m_biomeOverride.length);
}
else if(readResult.status == PortableFileIO::BinaryReadStatus::too_large)
{
app.DebugPrintf("Biomemap binary is too large!!\n");
__debugbreak();
}
else if(readResult.status != PortableFileIO::BinaryReadStatus::ok)
{
app.FatalLoadError();
}
}
intArray BiomeOverrideLayer::getArea(int xo, int yo, int w, int h)
{
intArray result = IntCache::allocate(w * h);
int xOrigin = xo + width/2;
int yOrigin = yo + height/2;
if(xOrigin < 0 ) xOrigin = 0;
if(xOrigin >= width) xOrigin = width - 1;
if(yOrigin < 0 ) yOrigin = 0;
if(yOrigin >= height) yOrigin = height - 1;
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
int curX = xOrigin + x;
int curY = yOrigin + y;
if(curX >= width) curX = width - 1;
if(curY >= height) curY = height - 1;
int index = curX + curY * width;
unsigned char headerValue = m_biomeOverride[index];
result[x + y * w] = headerValue;
}
}
return result;
}