mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-25 16:03:42 +00:00
42 lines
866 B
C++
42 lines
866 B
C++
#pragma once
|
|
#include "TilePos.h"
|
|
#include "../Player/Player.h"
|
|
|
|
class Random;
|
|
class Level;
|
|
|
|
class Explosion
|
|
{
|
|
public:
|
|
bool fire;
|
|
bool destroyBlocks;
|
|
|
|
private:
|
|
int size;
|
|
|
|
Random *random;
|
|
Level *level;
|
|
|
|
public:
|
|
double x, y, z;
|
|
std::shared_ptr<Entity> source;
|
|
float r;
|
|
|
|
std::unordered_set<TilePos, TilePosKeyHash, TilePosKeyEq> toBlow;
|
|
|
|
private:
|
|
typedef std::unordered_map<std::shared_ptr<Player>, Vec3 * , PlayerKeyHash, PlayerKeyEq> playerVec3Map;
|
|
playerVec3Map hitPlayers;
|
|
|
|
public:
|
|
Explosion(Level *level, std::shared_ptr<Entity> source, double x, double y, double z, float r);
|
|
~Explosion();
|
|
|
|
public:
|
|
void explode();
|
|
|
|
public:
|
|
void finalizeExplosion(bool generateParticles, std::vector<TilePos> *toBlowDirect = NULL); // 4J - added toBlow parameter
|
|
playerVec3Map *getHitPlayers();
|
|
Vec3 *getHitPlayerKnockback( std::shared_ptr<Player> player );
|
|
}; |