4jcraft/Minecraft.World/Blocks/HalfTransparentTile.h
2026-03-06 11:50:22 -06:00

20 lines
520 B
C++

#pragma once
#include "Tile.h"
class ChunkRebuildData;
class HalfTransparentTile : public Tile
{
friend class ChunkRebuildData;
private:
bool allowSame;
std::wstring texture;
protected:
HalfTransparentTile(int id, const std::wstring &tex, Material *material, bool allowSame);
public:
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
virtual bool blocksLight();
void registerIcons(IconRegister *iconRegister);
};