4jcraft/Minecraft.World/AI/Goals/LookAtTradingPlayerGoal.cpp

19 lines
554 B
C++

#include "../../Platform/stdafx.h"
#include "../../Headers/net.minecraft.world.entity.player.h"
#include "../../Headers/net.minecraft.world.entity.npc.h"
#include "LookAtTradingPlayerGoal.h"
LookAtTradingPlayerGoal::LookAtTradingPlayerGoal(Villager *villager) : LookAtPlayerGoal((Mob *)villager, typeid(Player), 8)
{
this->villager = villager;
}
bool LookAtTradingPlayerGoal::canUse()
{
if (villager->isTrading())
{
lookAt = std::weak_ptr<Entity>(std::dynamic_pointer_cast<Entity>(villager->getTradingPlayer()));
return true;
}
return false;
}