4jcraft/Minecraft.Client/Textures/Packs/TexturePack.h
2026-03-11 15:38:42 +11:00

61 lines
2.1 KiB
C++

#pragma once
#include <cstdint>
#include "../../Platform/Common/App_enums.h"
class InputStream;
class Minecraft;
class ArchiveFile;
class TexturePack
{
public:
TexturePack() { m_bHasAudio=false;}
virtual bool hasData() = 0;
virtual bool hasAudio() { return m_bHasAudio;}
virtual void setHasAudio(bool bVal) {m_bHasAudio=bVal;}
virtual bool isLoadingData() = 0;
virtual void loadData() {}
virtual void unload(Textures *textures) = 0;
virtual void load(Textures *textures) = 0;
virtual InputStream *getResource(const std::wstring &name, bool allowFallback) = 0;// throws IOException;
//virtual InputStream *getResource(const std::wstring &name) = 0;// throws IOException;
virtual std::uint32_t getId() = 0;
virtual std::wstring getName() = 0;
virtual std::wstring getDesc1() = 0;
virtual std::wstring getDesc2() = 0;
virtual bool hasFile(const std::wstring &name, bool allowFallback) = 0;
virtual bool isTerrainUpdateCompatible() = 0;
virtual std::wstring getResource(const std::wstring& name) // 4J - changed to just return a name rather than an input stream
{
/* 4J - TODO
return TexturePack.class.getResourceAsStream(name);
*/
return name;
}
virtual DLCPack * getDLCPack() { return NULL;}
// 4J Added
virtual std::wstring getPath(bool bTitleUpdateTexture = false);
virtual std::wstring getAnimationString(const std::wstring &textureName, const std::wstring &path, bool allowFallback) = 0;
virtual BufferedImage *getImageResource(const std::wstring& File, bool filenameHasExtension = false, bool bTitleUpdateTexture=false, const std::wstring &drive =L"") = 0;
virtual void loadColourTable() = 0;
virtual void loadUI() = 0;
virtual void unloadUI() = 0;
virtual std::wstring getXuiRootPath() = 0;
virtual std::uint8_t *getPackIcon(std::uint32_t &imageBytes) = 0;
virtual std::uint8_t *getPackComparison(std::uint32_t &imageBytes) = 0;
virtual unsigned int getDLCParentPackId() = 0;
virtual unsigned char getDLCSubPackId() = 0;
virtual ColourTable *getColourTable() = 0;
virtual ArchiveFile *getArchiveFile() = 0;
private:
bool m_bHasAudio;
};